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Modding FC
Where this game world is leading
Planned content, known bugs and omissions, and content that will not be added
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Wednesday, April 27, 2016
ALPHA 0.6.10: Tissue Engineering
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This is as good a time as any to note something about my creative process and the way I prioritize content. I don't include things...
116 comments:
Monday, April 18, 2016
ALPHA 0.6.9: Familiar Faces
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This update adds a simple but significant playability improvement: New Game Plus. When it's activated, the game restarts, reloadin...
211 comments:
Friday, April 15, 2016
ALPHA 0.6.8: Commanding Heights
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This update adds another source of slaves: the Slave Shelter. This idea came from a couple of anons on /d/ who wanted abused slaves t...
151 comments:
Monday, April 11, 2016
ALPHA 0.6.7: "Partial Inversions"
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This is a maintenance update which adds events, fills content holes, fixes bugs, and expands the encyclopedia. During my own recent pl...
158 comments:
Monday, April 4, 2016
ALPHA 0.6.6: "Compulsive Behavior"
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There have been two good, substantive criticisms of FC I've seen repeatedly: Individual slaves lack character. The player is expe...
164 comments:
Tuesday, March 29, 2016
ALPHA 0.6.5: "Youth versus Experience"
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One of the legends of games design once described a good game as "a series of interesting choices." I really like this way o...
204 comments:
Monday, March 21, 2016
ALPHA 0.6.4: "Test of Character"
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My plans for FC have a way of going sideways, but this should be the last in a series of framework-extending updates; the next few updat...
199 comments:
Wednesday, March 16, 2016
ALPHA 0.6.3: "On the Horizon"
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It has been brought to my attention that the cellblock, spa, and schoolroom are bad. To address this, 0.6.3 adds a contract services ...
203 comments:
Monday, March 7, 2016
ALPHA 0.6.2: "Side Effects"
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This update includes a couple of fairly invasive changes to the way players are able to control slaves' sex lives. I (obviously) thi...
223 comments:
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