Tuesday, December 15, 2015

ALPHA 0.5.2: "Brave New World"


Updates get titles now; I retroactively titled 0.5.0 “Hell Unending” and 0.5.1 “Do No Harm.” If you played those versions, you know why.

Much of FC's development has been a give-and-take between my vision of the FC world, and the worlds playtesters have been building with FC. Nothing makes me happier as an author than to see players engaging with the game, so I try to support that when I can. I've seen some great comments describing the brave new worlds players are building, so this update is designed to reward that. Choices range from the radical, like lionization of slave pregnancy, to the traditional, like the institutionalization of race relations. (These can be customized, but the default settings are continent-specific.) At present, the benefits of building an advanced slave society are limited to reputation boosts for owning slaves that comport with the society's mores, but that will change with future updates.

If you have a vision for your arcology's society that the societal models included with this update don't support, let me know. If it's reasonably consistent with the FC world, I'll add it.

I am very aware of the exploit that involves repeatedly visiting the slave description from within an event passage to repeatedly get the benefits of the event. I do intend to fix it, but I'm looking at doing so by radically improving the way slave descriptions are displayed. Until then the exploit will remain as is; the usual admonitions about the it being up to the player to define cheating in a single player game apply.

Download: DropboxMegaPrevious saves will not work. If you have not started a new game with a fresh download, please do not report bugs. Latest hotfix at 18:30 PST.

0.5.2 Changelog

Major additions:
  • Ability to shape the future of society. An event will appear partway through the game when the player reaches a basic level of reputation that unlocks the ability to start influencing the arcology society. 
Minor updates:
  • Personal attention now prevents devotion loss due to intelligence, to encourage tactical use of PA.
  • Two new slave induction options: first aid and impregnation.
  • Added future society advancement to slave induction options that fit.
  • New encyclopedia entry on future societies.
  • The game now checks the player's cash for the indebted game over only once per turn (on the economy screen), and should now give a one turn grace period.
  • Reduced reputation penalties from the arcade.
  • Various description and UI improvements.
  • More nicknames.
  • Bugfixes.

130 comments:

  1. First off, thank you for constantly updating this lovely project.

    Second, I think I've hit on the "no event" bug reported by others in the previous version, but I believe it's actually a week-skipping bug that's also responsible for missed plot events some users reported.

    Basically, what appears to happen is the game checks for a slave-centric event, then (despite the number of slaves being greater than zero) does not show one (possibly because the slave isn't eligible for events), then it can't find another slave to trigger an event for (I noticed this happening with only one slave), and it advances the week counter by 2 instead of 1.

    I'm trying to recreate it at the moment, but am unable, so that's all the details I can provide as of right now.

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    1. Yup, just happened again. Saw the week counter jump from 17 to 18, then immediately to 19.

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    2. Also...this is incredibly weird. Started with a hardcoded shemale slave, never forced her into stuff, but here we are in week 17 and she's somehow been gelded.

      I'm going to replay this save from the start and see if I can replicate that.

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    3. Unless "gelded" is what happens when testicles reach the lowest size level now?

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    4. There's a bug in hormones introduced by some minor off-changelog hormone tweaks, hotfix shortly. I'm having considerable trouble replicating the week skip bug. I'll push the hotfix with some shotgun attempts at making it impossible.

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    5. Saw the placeholder event under the same conditions as described above (only one slave). Triggered it multiple times, but only once per week. Timeskip averted. Praise dev!

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  2. the new impregnation induction doesn't take a slave's virginity

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    1. Kid is named Jesus, it's for the Christmas spirit m8

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  3. The impregnate her option you just added doesn't take the slaves virginity. Coincidentally i noticed this on the virgin mary

    Mariam will rest. Rebellious. Living standard: spare. Speech rules: restrictive. Relationship rules: restrictive. Masturbation rules: restrictive. Cilice. Shock collar. Unhealthy. On curatives. May be pregnant.
    Indo-aryan. Virgin. Early twenties. Pretty face. Big lips. Girlish figure. Smart. Odd. Hates men.

    ReplyDelete
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    1. Well that's an embarrassing oversight.

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    2. It's your secret way of telling us that the PC is Jesus isn't it?

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    3. Yes that is how that story goes :P

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  4. Here are some nicknames for the Zimbabweans:

    "Zimbo"
    "Terr" (short for "Terrorist", extensively used in the 70's and 80's to refer to the natives supporting ZANU/ZAPU)
    "Pull-through" (for thin/short Zimbabweans)
    "Nyombie" (pair of breasts)
    "Bobojan" (Monkey)
    "Floppy" (similar to "Terr", came from describing the dead bodies of the ZANU/ZAPU terrorists)
    "Mujiba" (from Shona meaning "eyes and ears", used to refer to young Zimbabweans that supported ZANU/ZAPU)
    "Grimmy" (Rude way to refer to someone's girlfriend)


    Let me know if you want/need sources.

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  5. Nickname code appears to have 'Congolese' in it twice, once as normal and the second time where it should be 'Greek'.

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    1. Also both Ghanan and Ghanaian seem to be entries in nickname code, not sure which would be the right one

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  6. More nicknames.
    Size: 'Pocket Pussy', 'Basketball' (player), 'Sky Swimmer'
    Muscles: 'Beefcake', 'Gunshow', 'Beach bod'
    Vaginal: 'Kegles', 'Vice', 'G-spot', 'Puss puss', 'Kitty' (Last couple can be for normal sexuality?)
    Amputee: 'Phantom Limb', 'Turtle', 'Quad', 'Carry-on', "Dildo' (for shemales)

    My friend says that 'Pocket Pussy' might work for amputees too.

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  7. Slave still sees "female" hormones as not enough and so requires "intensive female" for them to stop being unhappy about it.

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    Replies
    1. I guess it's because it's canceling out from the balls.

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  8. 'Mildly disapproves' for natural slaves is in green.

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  9. Would it be possible to do an "all races equal" instead of racial superiority?
    Also, would like to be able to change it after I had set it.
    Able to set the same race as superior and inferior, eventually the inferiority will win I think.

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    1. Aren't they all already equal in slavery?

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    2. Yes, Colleen, I'm interested as to what you mean by equality. By default the game treats everything as equal with the exception of a fairly slight preference for whites that I added to reflect the reality of the sex trade. Are you looking for an option to extirpate that?

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    3. Since I find white slaves far more sexually attractive than other races I always played in Europe. I assumed the preference for white slaves was based on people, by and large, finding their own race most attractive. I had assumed that africa preferred blacks, east asia the east asians ect.

      The real life increase in value for white slaves is because whites tend to live in less shitty countries and people tend to notice when they get kidnapped or sold by their family into slavery. In this universe where all countries are failing that wouldn't matter as much.

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    4. There is also a near-universal strong cultural bias towards whiteness as attractiveness, which I believe most credible researchers attribute to western pop culture being fairly dominant. See any study of "white-ening" plastic surgery in India or China, or that .jpg of a third world brothel price list broken down by race.

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  10. saw a post about this on the fenox forums, had to stop by and give my support for a good game and a strong pace. good luck on this.

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    Replies
    1. Thank you, I've gone from planning to never make this public to really enjoying having new people see my work in a short few months.

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  11. For some reason I seem to be pursuing every section of the societal development screen in spite of having only chosen the "society frowns on implants" option. First turn after I chose everything seemed to be working fine. From the second turn onwards my society began pursuing white supremacy and inferiority (I had messed around with the options on inferiority), traditional gender roles, well developed slaves, and implants. There's also no way for me to change this.

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    Replies
    1. I got the same thing some time later, right after I upped the budget per week from 0 to 1000.

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  12. Thank you for this wonderful game; I've happily wasted many hours with it. I do, however, have a few suggestions that I think would make it more interesting as a game.

    The first is to limit the number of slaves that are for sale in any given week. You do this already with the prestigious auction, but if something similar was done with the other ones (e.g., if the public auction only generated twenty or so slaves per week) the player would need to balance accepting an imperfect slave against not getting any new slaves that week. At present, I tend to just keep rolling up new slaves until I get exactly what I want.

    The second is kind of the flip-side of the first: make more combinations available through the custom order, especially those otherwise covered by the household liquidator. I have sat and clicked on that auction for 20 minutes or longer waiting for young, virginal twins to come up; that should be something I could order, if I had the extortionate price. (Oh, and please add a "no nationality" choice on the special order page.)

    The third is that I can get truly first-rate slaves at the public market for very low prices. I can pick up a highly intelligent and attractive virgin for under 5000, and sell her some months later (with a lot of training and some judicious surgery) for over 100K. That's too easy, really. But also, why do I have access to such slaves when I'm a newbie? Perhaps the slaves at the public market should be lower quality (less attractive, stupider, few virgins), and there's a more exclusive market that you need to be invited to use, or at least have a higher level of renown. (I don't mean like the slave schools, because obedient purchases are frankly boring; I just mean better quality rebellious slaves.)

    The fourth is that it seems unreasonable that every single slave who becomes a public servant quickly becomes a "master entertainer" and a "sex master." It would make sense if everyone got "skilled" at these things due to sheer practice, but surely becoming an "expert" should take a pretty special slave, and becoming a "master" should be a rare talent indeed. This might be left random (i.e., you never know when you've got a potential "sex master" slave until you try), or tied to intelligence (e.g., only a highly intelligent slave could become "expert"), or also to schooling (e.g., "expert" level might be teachable for above average slaves who spend a long time in the classroom), or some combination thereof. That way, the player would be able to gradually improve the stock of his brothel and promenade as he acquired more talented slaves.

    The fifth is that the verisimilitude of the game would be greatly increased if there were way more clothing options--especially collars. These seem like they would be fairly easy to do, although I'm just guessing. Relatedly, it would be great if clothing, collars, and shoes (and piercings!) were included in the custom descriptions, so that I could design exactly what I want for each slave. And speaking of options, the auto-salon seems woefully spartan at present--can't it even curl a slave's hair? A few more hairstyles there, and perhaps some hair accessories, would be lovely.

    Again, thank you for creating this truly enticing game, and for working so hard to bring it completion!

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    1. I agree with limiting the number of slaves - now that it's possible to custom order slaves, it might be time to put a hard limit on the number of available slaves each week. It would add an interesting new dimension to choosing slaves if it wasn't possible to keep hitting 'next slave' until you get the perfect combination of traits. Choosing between making the best of a bad slave or cutting your losses and starting again from scratch was a big part of what made JoNT so compelling.

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    2. I don't know about restricting the maximum number of slaves you can look at. This is the future, you can look at hundreds through the net. This isn't the middle of the second millennium. Sure, make them of poor quality(personally i only pick the women over 40) if that needs to be.

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    3. The solution I'm looking at for the slave market balance question is to apply a price penalty after the player has seen a large number of slaves. Don't worry, I'm being very conservative about the penalty to avoid frustrating players.

      As far as the master level skill feedback, I sometimes regret using the word master. The skill level isn't what you would expect from years and years of experience and great natural skill, but rather just high proficiency. As it is, on-the-job experience only produces master skills in a reasonable amount of time with a high degree of intelligence.

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    4. One feature I'd like to see is the ability to Purchase Slaves in Bulk. When buying a new facility, I usually purchase 5 new slaves to staff it. And even more purchasing occurs in Easy and Cheat modes.

      Ideally, I could select the number of slaves, the market from which they should be purchased, and possibly even be able to choose Top Grade, Normal, or Bargain as a modifier to their price and quality within the market.

      I imagine the price to the player would be fixed on an average for that market and quality within the market, and can be very arbitrary. It appears the ability to mass-produce slaves is already in the program based on the events, I would just like to see this ingame.

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  13. Typo: the nickname event refers to Turkish slaves as Arab.

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  14. Not sure if this is a bug or I don't understand the new society function yet, but I went from selecting to pursue the preference of unaltered slave girls to pursuing, with the related weekly updates, and then one week all of a sudden it said I was pursuing all of the available options (racial superiority, education, etc.) without warning.

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    1. Ok so I played around, and I think that upon investing more money, all of the options get ticked, without me getting to choose which ones to pursue or not. And I can't seem to find a way to change it either.

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    2. Yeah, definitely a bug.

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    3. Can confirm this bug, it does in fact seem related to adding more money to your current goal. In a related note; the text letting you know society Disapproves of your slaves having implants is shown in Green text. Approving of the slave's natural state is also shown in Green text. Disapproval of other slave stats in society are properly displayed in Red text. I've seen this in 3 files. I suspect it to be a general issue due to this, as opposed to being related to specific actions or events.

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  15. Bug: shooting event is generating white slaves whose nationalities under any other situation in-game wouldn't be white e.g. Saudi, Ethiopian, Puerto Rican, etc.

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    Replies
    1. Not a bug but a feature. The event is specifically set to produce white slaves, but the nationality randomization is not restricted (probably because the event was introduced after race but before nationality was added).

      If it helps, think of them as white westerners who went for a tourist vacation and got enslaved instead.

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  16. made up a list of some more nickname suggestions for inspection, primarily trait based ones this time http://pastebin.com/BhXCYuFC

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  17. Got a bug in the Bodyguard section of the result page.

    After some experience guarding you, and diligent practice in the armory, her combat skills increase. Error: child tag <> was found outside of a call to its parent macro <> She maintains her combat skill with practice in the armory. Error: child tag <> was found outside of a call to its parent macro <> Though she practices diligently her basic combat skills do not improve this week. Error: child tag <> was found outside of a call to its parent macro <> Her constant presence is intimidating, adding to your reputation. Being continually trusted with your life increases her devotion to you.

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    Replies
    1. This was in the original 5.2 and may have already been fixed in 5.2.1 that was released after I started playing.

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  18. Are we ever going to be able to remove our slave's clits in the game? Given all the other castration...

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    1. Unlikely. The more assumptions I can make about slaves, the simpler the coding gets. Right now all slaves have either a dick or a clit; if it became possible for a slave to have neither much recoding would become necessary.

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    2. On the flip side, is it possible to add implants to increase the size of clits?

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    3. Eeeeh. If you can find a source for IRL surgery of that nature, sure.

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  19. Suggestion: Add a way to machinefuck new non-virgin shemale slaves - it looks like it'd be pretty easy to adapt the existing scene.

    When "Racial supremacism" or "Racial subjugationism" hasn't been chosen, it says "a belief in 0 superiority." and "a belief in 0 inferiority." on the society screen.

    The recruiter text says 'though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.' regardless of her living conditions.

    "this supports the fashion for surgically untouched slaves.." - two full stops.

    Changing a recruiter's assignment on her profile page keeps her listed as the recruiter on the main screen.

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    1. Suggestion: Sexual punishment for enemies of the arcologies (the attackers, two of the refugee groups, the Sisters, the abolitionists from the random events) that increases prestige. Perhaps stocks or similar, a prestige counterpart to the arcade that requires slaves to have the right background for them to be placed into it.

      So far I've been throwing any of them that aren't worth keeping into the Arcade and imagining a big ol' sign saying 'PUNISH THE ENEMIES OF CAPITALISM WITH YOUR DICK' or something, but since it's currently costing me prestige to do so it's a bit of a disconnect.

      Alternately, you could add a new Prestige method, where slaves with the 'enemy of the arcology' backgrounds that reach Worshipful can be made prestigious with an investment in the same way as legendary whores/entertainers/cows can. Before the Arcade (and the intelligence mechanics) I was stocking my Promenade with converted former foes of capitalism.

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    2. Changelog from 0.3.11: "Large breasts will be uncomfortable for slaves without some muscle tone, and truly huge breasts will be uncomfortable for slaves without decent strength." However, both boobs gt 6000 and boobs gt 1400 both only give morale penalties if muscles lt 1 in 'SA long term effects'.

      The collection facility option in 'RE cumslut whore' makes money even if the slave in question is a Public Servant instead of a Whore.

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    3. I'd like to take this opportunity to once again voice my concern regarding muscles and breast size. Currently, it's either quite difficult or downright impossible to understand (from the player side, without looking into code) what exactly contributes to hormonal balance. Specifically, it seems the effects that grow breasts also shrink muscles, which makes tying greater breast size to greater muscle size a micro-managing challenge.

      Maybe if the slave's page displayed the hormonal balance of the slave's current setup, there would be less guesswork on the player's part?

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    4. As a way to avoid frustration from the interactions between breasts, hormones, and muscles, I did change them in a recent update so that hormones will not shrink muscles to the level where breasts become an issue. I will look into a way to making this clearer.

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  20. a bug, even though she has a room, and it even says so, the text later on says she doesn't have a room.


    Emm finds little sexual release in her duties, so she's grateful you allow her to get herself off. She is very happy with her little room. She loves being able to dress herself, and wears cut-offs and a t-shirt, because the fun yet relatively conservative outfit seems to encourage others to ask her for blowjobs. The lovely collar she wears fills her with pride. She understands that she owes her near-perfect health to you. Emm sometimes feels she has a decent life, between her good Master and her close friend. Emm uses your online resources and some modest funds to convince desperate whores from the old world to immigrate for voluntary enslavement. Her extreme devotion to you lends her total cogency. She does her best to convince them that being your slave whore will be safer and healthier than streetwalking. She has no real prospects yet and has more work to do before anyone agrees to enslavement. Being continually trusted with this position slightly increases her devotion to you, though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.

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  21. Seeing as this is a pretty futuristic game I envisioned more of a Hunger Games capital type outlandish beauty standard. I'd be cool if we could dye skin unnatural colors.

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  22. Here's another bug, it say's "Emm's Her high devotion naturally degrades" at the end. I think it's because she doesn't have any intelligence modifiers so it shows as blank.

    Emm finds little sexual release in her duties, so she's grateful you allow her to get herself off. She is very happy with her little room. She loves being able to dress herself, and wears cut-offs and a t-shirt, because the fun yet relatively conservative outfit seems to encourage others to ask her for blowjobs. The lovely collar she wears fills her with pride. She understands that she owes her near-perfect health to you. Emm sometimes feels she has a decent life, between her good Master and her close friend. Emm uses your online resources and some modest funds to convince expectant mothers from the old world to immigrate for voluntary enslavement. Her extreme devotion to you lends her total cogency. She does her best to convince them that Free Cities medicine can keep them and their pregnancies safe and healthy. She has several excellent prospects and will probably get one of them to agree to enslavement soon. Being continually trusted with this position slightly increases her devotion to you, though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
    You train Emm when she isn't otherwise occupied. Since Emm has an unusual taste for oral sex and cum, you build her devotion to you by indulging her. You allow her to spend her free time following you around. She is permitted to act as your private cum receptacle. If you use another slave, you usually pull out and give her smiling face a facial. When you come inside another slave instead, Emm is allowed to get your cum anyway, regardless of whether that requires the other slave to spit it into her mouth or Emm to suck it out of the other slave's vagina or rectum. Either way, she rubs her stomach happily after she's swallowed it down.
    Emm's Her high devotion naturally degrades; her devotion increased this week.

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  23. Noticed an odd inconstancy. If you're pushing white supremacy, the public will both disapprove of you owning white slaves and pay more for sex with white slaves, since they prefer them. This seems mildly hypocritical, but not exactly outside human nature. Still, if you get the time I'd consider making the two effects/beliefs exclusive. Or embrace it, and further amplify the slave's value since they're 'superior,' at the cost of negative public opinion.

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    Replies
    1. A bigger issue is that you can pursue a race's superiority and inferiority at the same time, and have the public support both rather strongly. This is an obvious problem that needs little explanation.

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    2. I think a better way is the superior race grants money and prestige bonuses while the public is more willing to abuse the inferior. Its a cool new system but it needs work.

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  24. Got another name $ bug from a love event in the 5.2.1 release.

    $activeSlave.slaveName is $activeSlave.nationality. The slave trade is truly international, and no nation is unrepresented among the masses of sex slaves passed from hand to hand like the chattel they are. Most of the old nations are struggling, and even those still in great shape often find their citizens emigrating to the Free Cities. Some of these emigres do well, and others become human livestock. You begin to overhear your other slaves refer to her as 'Stateless' $activeSlave.slaveName.

    Error: <>: bad evaluation: Cannot call method 'toLowerCase' of undefined

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  25. Can you find some way of making upgrading the arcology feel useful and not just something my autism demands? Right now I'm pretty sure it isn't worth the money at all. Possibly by making new scenes available, having it get more than a weak dosh boost possibly a prestige one, limiting the number of slaves based on your arcology level, or something I can't think of. It costs like 380,000 not counting the drones and the most I've ever seen the thing make is like 5,000 in a week. So it does eventually pay for itself, but there's better ways to spend your money in the game.

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  26. SUGGESTION

    FCDev, can we get a remote surgery option in the rules assistant? It would be very useful to be able to just sterilize everyone immediately when you get them.

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  27. PROBABLY BUG

    You can give two points of intelligence to your slaves by having them take slave classes until they can't learn any more and then putting them in the classroom, too

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  28. Weird bug I just saw in my second week — it flashed four different random events onscreen in rapid succession before finally giving me one.

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  29. For the event where your brothel madam discusses surgical options for the slaves working in the brothel, it'd be nice to either get a summary of what will be done if you choose to "fix" the appearance of the slaves. At the very least a summary of what was done after you choose to fix your slaves in the brothel.
    I would like to see some slaves fall in love with you and not want to have sex with anyone but you. Like a worshipful/devoted slave is your fucktoy for a while and maybe you knock her up once or twice she proclaims her love and if you put in public service or even to have sex with another slave she fights back and goes into a fit.
    More interactions with your Head Girl. I don't like to keep a bunch of slaves that aren't doing a job in a room. I keep my HG and fucktoy there and maybe a recruiter and whatever slaves I'm training, but I'm not always training slaves. So it'd be nice if there was some interactions going on between me and the HG who is supposed to like oversee all slaves, including in the various rooms and sections right?
    The social feature would be nice. I can't help but notice I can't change anything except after a while and even then it's only one. It also automatically picked stuff for me.
    Also will there be any long term side-affects of hormones/growth injections? I keep almost all my girls on full female hormones, including gleded slaves. My full shemales get full breast, butt, and penis injections until I see the "Huge T&A" and "Huge Dick & Balls" descriptions. Shouldn't at least for them they get some weird side affects like out of control growth or psychological effects.
    Will at some point the girls age? 52 weeks is a year so shouldn't a slave in her late twenties/thirties eventually cross the threshold? And slaves in their forties, will they ever age if aging is put it and they just become too old to use? What would happen to them? Sell them for some raw materials or like have them stuffed and adorned around the arcology? Not my personal taste but I'd hate if my late thirties and forties slaves age out and they just disappear or become uselss.

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    1. I'm not intending for age to become a serious issue, because even a very very long playthrough will only take the player out to a couple of years. As far as interactions with your HG, what would you like to do with her?

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    2. Not sure, just more. I'd like some close sex scenes. I'd imagine you could choose to give you HG her own office, maybe special clothing options, even have her sleep in your bed with her. Maybe an actual relationship. I imagine running an arcology and a bunch of slaves would require a lot of time and some delegation and authority should be given to the slaves, which is represented by the various head positions of the various rooms. And it'd be nice to see some events and stuff around all this delegation given to slaves including the HG. But really I'd like to see falling in love with HG and HG falling in love also any slaves falling in love with the PC.

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  30. Holy Cow! I haven't actually played any of the updates for a while, letting new content build so I didn't burn out. And did it ever build up! The main page my first day has me near boggled with so many new things. I am truly impressed at the pace you are developing this game, daily updates or not. I'll give more useful feedback later, after I start playing.

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  31. Future Society:
    I'd like to suggest a future society based on religion(or cult).We already have a couple of events with nuns, the penitent nun etc so adding it as a future society is not that much of a stretch. In order to give you a better idea on how that society would look like I'd wrote a description. This isn't meant for you to add all of those features but to give you an idea on what I'm imagining.
    This society will promote self flagellation for slaves and them acting towards you like an (evil) God to be feared and not (only) as a Master. This society would frown slaves with a large degree of independence, living in luxury or promoting exhibitionism and instead appreciate a focus on pain as punishment (for both slaves and criminals) and training (a shock collar/uncomfortable leather collar would be more than acceptable but using drugs would not) , modesty (no jewelry allowed as golden collar etc but piercing are ok ) and slaves covering themselves (fallen nouns outfits, business suits etc).

    In this society the ideal state for a slave is fearful, she must dread her Master and pain must be a constant reminder to and encouragement to serve. Obedient slaves are acceptable even though it's not the ideal state. This society will fully reject slaves that are devoted and worshipful towards their masters as an abomination and as a threat to their social order.

    Peculiarities: a Master's cum based diet is considered an honor since his cum is sacred. That is despite the fact that it inhibits slaves from actually eating much of their food(since they find is repulsive) and making them lose weight. Although starvation through this method is extremely rare, slaves tend to have a mandatory couple of months of feasting (Master's cum based diet) every year. As such chubby slaves are resented and their masters viewed with suspicion.
    As far as facilities are concerned, the slave pit is has a special place as a prime entertainment method. Two slaves battling each other for the glory of their God-Master is great spectacle with the loser experiencing extreme public punishment especially from her Master who is bound to save his honor by showing the loss is not due to him being soft with his slaves but because of the weakness of the slave.
    Brothel: The customers tend to be more focused on pain than the average free city which adds strain on the slaves. An occasional no charge all inclusive day is decreed by the Masters in which customers pay no fee at all at the brothel. Priority is given to the poorer members of the arcology and it's meant to show the greatness of the Master. The custom is that during the free brothel day customers say "Glory to Master X(owner of brothel)."
    This society goes well together with the one promoting gender supremacy (all slaves are female). When the two societies mix it's usually mandatory for masters to add a vagina to his slaves. Having "male" slaves is frowned upon with random acts of terrorism committed against those slaves occurring from time to time.

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  32. any possibilty of reactivating the rename fuction.

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    Replies
    1. It's under 'customize description'.

      Delete
  33. INCONSISTENCY - when a dual-virgin herm triggers the "you catch this slave fucking another slave" event, the second (middle) option takes anal virginity, and the third (bottom) option takes vaginal. Choosing option 2 removes anal virginity as normal, but the slave still has vaginal virginity, which lets the event trigger again. When it does, the second option still has the white text indicating it will remove virginity, even though the slave is no longer an anal virgin.

    Choosing option 2 a second time results in a passage with no reference to virginity loss, so the game is functioning properly. The only issue is that, on the same slave triggering this event a second time, the white text that would normally indicate loss of virginity is still there for option 2.

    ReplyDelete
    Replies
    1. INCONSISTENCY - the "likes girls" fetish still doesn't remove the "hates women" quirk.

      Delete
    2. INCONSISTENCY - lactation implantation occasionally shows improperly rounded health. [1] changed to [0.10000000000000009], while another slave went to [-0.30000000000000004] (don't remember original HP, sorry).

      Delete
  34. Slight issue in a hardcoded slave. I received this Shemale slave on a wealthy start. I capitalized the part that doesn't make sense:

    "Martin comes rebelliously before your desk from where she was resting, to be inspected and receive verbal orders. She sleeps on a bedroll, is not allowed to associate freely with other slaves, and is not allowed to masturbate, and so must find sexual release in her duties. She seems reasonably healthy. Martin is young and fresh, only 18 or 19. Her bright blue eyes gaze angrily at the ground. She is of above average intelligence due to being well educated. She is arrogant and clings to her dignity. You do not understand her sexuality very well. An iron-willed, recently captured figure of a prominent anti-Free City guerilla party, who still clings strongly to traditional beliefs on Man's natural good, economic restriction, and monogamy. EXCITABLE, GIRLY AND SWEET IN COMPARISON TO HER NATURAL BROTHER, MARTIN, WITH A LOVELY SINGING VOICE. Prays quite often, if allowed. "

    ReplyDelete
  35. Small bug: It is possible to "impregnate" the pregnant woman that sells herself into slavery to avoid a miscarriage. This resets the pregnancy.

    ReplyDelete
  36. I have a few questions/concerns not immediately relevant to this release, but I don't know of anywhere better to ask, so here goes:
    Can someone explain to me the point of the recruiter? You're occupying a loyal slave and paying 500 a week, for what? A chance for a mid-low quality slave with nothing distinguishing them from the public market. Anecdotally it seems to take a minimum of 3 weeks, so even ignoring opportunity cost that's not much if any savings. I suppose you get the benefit of filtering by category, but it just seems hugely inefficient.

    I gather from FC Author's post for release 0.5.1 that difficulty through obscurity of mechanics is intentional design, but there are some broad strokes I'm curious about. I could probably test it myself, but there are quite a few variables and I thought I'd ask in case someone already knows.
    a) Where is the balance on things like breast size? Is bigger always better? I know that girlish gives the variety bonus, but is there any point to it beyond that?
    b) Along those lines, does surgery carry any penalties beyond the initial health/investment/obedience costs? It's my natural assumption that having a gorgeous slave with huge natural assets (hormonally grown or otherwise) is superior to an identical surgically crafted one, but I have the sneaking suspicion I'm wrong.
    c) Any financial impact to clothing/cosmetics/piercings/etc? The obedience aspect is clear, and I haven't seen any indication you're paying for all the gold collars, but do they have any effect on customers? I usually just skip shoes and makeup to pare down the description a little.

    This is probably a question for the dev, but I'm curious about where the intended "balance" lies. As I mentioned, the idea of difficulty was raised recently, but I'm somewhat unclear on what that means and how much this is meant to be a "game." Every time I play I follow the same basic formula. Get a Head Girl and a Bodyguard, and throw everything else into whores. Clear the rival event, buy all the upgrades I can, then get some rep for the remaining unlocks before fucking around until I lose interest. It just doesn't seem like there's any point, at least financially, to any of the other jobs; they can't compete. Dick-milking was never intended to, the dairy got nerfed, optimal servants save somewhere in the range of what, 400? Reputation, I think gives some small bonus to rent, plus certain events and expensive unlocks, but nothing monetarily meaningful. Early game, when some of the events are more or less a ticking clock, you can only afford to stray so far.
    The game is a hybrid. There's a light business simulation in there, but it's primarily a fetish game. I don't know the intention, but it seems as though the design favors or even requires a huge emphasis on whoring, and basically everything else is window dressing. It seems like a huge number of variables with very limited application when it comes to the "game" part. Or, am I just really bad and don't know how to use them?

    Also, because I'm entitled, feature requests:
    1) A net sum for how much your servants are saving on the upkeep screen.
    2) Some kind of harem facility. Once I get to the fucking around stage, it would be nice to have a place for favorites without a ginormous report screen from having a dozen fucktoys.
    3) Slave market refinement. For the lower markets, nothing so specific as the order sheet, but some basic filters to save time. No one ugly, no one dumb, no dicks, etc. And in the other direction, a "no preference" option for individual parameters on specific orders.
    4) The rival event is great, so I'd love more stuff like that. Particularly elite slaves trained as saboteurs and infiltrators, or something? At least let me catch up to that hacker.

    So yeah. Apologies for the wall of text, love the game.

    ReplyDelete
    Replies
    1. Definitely like your suggestions, especially 2. If every slave in the "harem" was a fucktoy, that would be fantastic.

      Delete
    2. Oh, one more thing: When I first started I thought orifice tightness was a positive, until I learned the contrary purpose of the plug suit. Virginity gives bonus cash, but stretched holes prevent injury. The "care for her" option seems at least partially focused on re-tightening, though.... Is there any reason you would want that?

      Delete
    3. Tight slaves of the same skill level make more money than their loose counter parts.

      Delete
  37. for the worried pregnant slave event, it give the option to impregnate her even though she's already pregnant

    ReplyDelete
    Replies
    1. Was about to say this. Here is a copy of the text:
      Your recruiter Do has succeeded; she's convinced an unhealthy expectant mother that you'll provide her with modern medicine in return for her enslavement.

      Enslaving her will cost ¤1000. Alternatively, you could sell her. Less costs, this will bring in ¤0.

      Shu-Fen is available to inspect. Her words are slurred and random. She must be sick. Shu-Fen is in her early thirties. Her brown eyes gaze nervously at her feet. She is quite stupid. You do not understand her sexuality very well. Before she was a slave, she was a saleswoman.
      Shu-Fen is tall and overweight. She is visibly pregnant. She's originally Korean; ethnically, she's asian, and her skin is dark. Her hair has been shaved bald. If her hair were visible, it would be black. Her earlobes are conventionally pierced. She has a simple stud in her nose. Her face is feminine and quite attractive. Her lips are plump and kissable. She is unskilled at oral sex.
      Her pointy, 350cc chest only fills an A-cup. Her breasts are perky and rest naturally. She's got a flat and unimpressive ass.
      Her pussy is loose, with darker asian pussylips. Her black pubic hair is waxed into a narrow strip above her pussy. She is unskilled at vaginal sex. She is an anal virgin; her asshole is fresh and tight, and she is unskilled at pleasing cocks with it.

      The legalities completed, Shu-Fen stands before your desk, staring at the ground in fear.
      Apply default rules Will not apply many cosmetic and surgical options since she is not obedient

      Now might be a good time to introduce her to life in your stable of sex slaves.
      Manipulate her fear for her pregnancy
      Brand her | Impregnate her | Address her medical issues | Clip her Achilles tendons | Give her a smart clitoral piercing This option costs ¤1000 | Tie her up and give her a good whipping | Make her an office ornament for the day | Tie her up and break her ass in

      Delete
  38. for the sissy slave, she has working ovaries when you look in the surgery.

    She has a lovely narrow waist that gives her an hourglass figure. Remove ribs to further narrow her waist
    She has working ovaries. Subject her to an oophorectomy
    She has a penis. Convert genitalia to female | Make her a surgical hermaphrodite
    Her balls are so small they're scarcely visible. Geld her
    Her areolae are fairly normal.

    ReplyDelete
  39. small typo in manage: Justine and Sophie mange to de-escalate their little feud

    ReplyDelete
  40. i don't know if this was meant to happen but pursuing the ideal that implants are unfashionable also made me pursue all the other ideals and now i can't change anything, it just keeps saying that everything is mildy approved of and they implicitly agree even though i've spent a lot of money for weeks on everything. It also says "Your arcology's society is ready to begin accepting a new societal direction." but when i check there's nothing that i can click on

    ReplyDelete
  41. how do you get the "Training Application" event?

    ReplyDelete
    Replies
    1. also how do you get the legendary balls and legendary cow events?

      Delete
    2. << if ($eventSlave.lactation gt 0) >>
      << if (($ eventSlave.boobs -$ eventSlave.boobsImplant) gt 6000) >>
      << if ($ eventSlave.devotion gt 10) >>
      << set $ events.push("RE legendary cow") >>
      << if ($ eventSlave.balls gt 4) >>
      << if ($ eventSlave.dick gt 4) >>
      << if ($ eventSlave.devotion gt 10) >>
      << if ($ eventSlave.assignment is "get cockmilked") >>
      << set $ events.push("RE legendary balls") >>
      To check the values, you may want to just click the "Upload a slave" button on the slave's individual management page, then look through to find the variables that match.
      The Training Application event is attached to a feature that is currently disabled.

      Delete
  42. There seems to be something wrong with the reputation system? Your reputation isn't supposed to drain past unknown, but right from the start of the game I was losing reputation fast, despite taking no actions that would decrease it as far as I'm aware. I'm now on week 18, and have three devoted slaves on public service and a worshipful bodyguard, all of whom are well equipped and skilled for their roles, and that seems to be overcome by the renown drain Known level, which seems pretty ridiculous. I'm losing money hand over fist because I have to devote almost my entire stable just to maintain my reputation.

    ReplyDelete
    Replies
    1. I don't normally give a crap about rep until I have stable money making. Unless you really want to custom order a slave or something it doesn't do too terribly much. Not that I'm a min maxer for this game though.

      Delete
  43. How about a societal model where all (biological) men are considered free citizens and all (biological) women are considered slaves?
    It would probably be impractical because of all the rewrites needed to account for the effects on non-slave society, but it could be fun if you prefer "all females are slaves by definition" to the current state of "all slaves are female by definition".

    One of the effects would probably be that male slaves would be almost nonexistent, similar to what happens if you turn off male slave content at the beginning of the game.
    Owning male slaves would probably be considered highly inappropriate and disturbing, giving you a big rep hit, especially if they were being whored out or abused in public. Running a Collection Facility would be a bad idea.
    Any events that mention free women would have to be rewritten, because few would live in the arcology, and even fewer would willingly move there or cooperate with you (possibly decreasing income and trading profits, as well as arcology growth).
    Childbirth doesn't mention sex as far as I know, but if it ever does, all you have to do is add a note about how male children are sent to a normal orphanage instead of a slave one.
    Herms are rare enough that you owning one could trigger special events where there are public debates whether they should be considered men or women for the purposes of slavery.
    There could be events featuring women living in your arcology who, due to wealth, power, or legal loopholes, are free.
    -You could end up with an unfortunate PR dilemma when a free woman who was raped wants her (male) rapist to be punished.
    -You could blackmail a free woman by threatening to close the loophole that keeps her free, effectively turning her into a servant anyway. She wouldn't (game-mechanically or legally) be a slave, but she would have to pay dearly for the "privilege".

    ReplyDelete
    Replies
    1. It seems stupid, to me, that the current "traditional" future society model treats slaves as female regardless of sex. That's pretty much the opposite of "traditional" in every way.

      That aside, this is a very good idea.

      Delete
    2. It's based on ancient Roman sexual mores, where topping was seen as masculine and bottoming as feminine regardless of the genders involved.

      Delete
    3. The game already has a Societal Goal of Men as Men and Dominant and Women as Women and Submissive.
      What I would like to see is the game recognize the Head Servants (facility leaders, Head Girl, Bodyguard, and Recruiter) as Dominants that reinforce this societal goal if they happen to men rather than Slaves that hinder this societal goal. In the Feudal world of this game, these positions, although slaves, would still be considered better than most positions held by the freemen in the player's Arcology.

      Additionally, there should probably be random events of people trying to submit to the player if one of these jobs are open, with them being assigned immediately if the player agreed (the player in this instance, like in all the instances dealing with their slaves, can immediately demote the new slave). The new slave should be at Devoted and have at least some skill in whatever is necessary.

      Delete
  44. How about a breeding facility where slaves are kept in stalls for the public to breed, or bred using machines. Or maybe have it as an addition to the milk cows?

    ReplyDelete
    Replies
    1. Since one of the Societal Ideals is Slaves should be used for Breeding, it would be really cool to add a breeding facility of some sort, possibly as a reward for pursing the Slaves Breeding Future Society Idea.

      Delete
  45. BUG

    In the event where you have to bid for the nurse, if you press continue you get her without paying.

    ReplyDelete
  46. Is there anyway to change your future societies ideals once you get going?

    ReplyDelete
  47. I get the following text on recruiters regardless of spare/normal/luxurious living condition:

    "though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves."

    Suggestion for ideology: extreme body proportions. Anything that gets way from 'normal' super thin slaves, slaves with 2000+liter tits, hugely muscular slaves, hermaphrodites etc.

    ReplyDelete
  48. I'd like to request the option to hide the "she answers to her slave name X, even though her real name is Y" line in slave info.

    ReplyDelete
  49. Inconsistency in the text here. She has "small tits" and "generous cleavage". Seems to me like it should be one or the other. She has 600cc C-cups.

    "You call her over so you can play with her small tits. She lies on the couch next to your desk and rubs lube over her white chest so you can fuck her fair tits. You straddle her torso, hold her boobs together, and fuck her cleavage. Your cum covers her reluctant face. She rushes to wash her generous cleavage, afraid she's fallen behind on the chores while you used her."

    ReplyDelete
  50. Idea for an event/job/etc.: having a slave work for a specific citizen of the Free City. This could have limits set to it to prevent unwanted effects, as well as a possibility of random events relating to the violation of these limits. The citizen could be completely nondescript, lacking even a name. Along with this, I had an idea for random events related to (not) selling/giving a slave to a citizen, like the "Mercenary Romeo" event, with different circumstances available. For example, a rich parent wants to buy their son/daughter a new toy, and you would have the option to sell her of give her to the citizen, and perhaps a few other choices of different levels of sadism (ex: give her as a present, but lobotomize her because evil). The original idea was actually for a parent to approach the player about giving their child that just turned 18, or just the person turning 18 asking to, buy an unforgettable first time for their now-legal child/for themselves. For this, they could be allowed to choose a slave or have the player pick, and an option to enslave the horny 18 year old, before or after losing their V-Card (the way in which this is done is up to the author). Another variation would be the citizen buying/receiving a slave as a wife. For being nice, there would be a reputation boost, and a loss thereof for doing something like lobotomizing the slave beforehand or using one of those anti-rape condoms to "convert 'her' to a female" (this is just to give an example of an evil thing to do).

    ReplyDelete
  51. My slave and her daughter both seem to never stop studying. Also, her face tattoos (floral design) aren't right. Pasted her below.
    --
    AE

    VERSION: 0.5.2.
    slaveName: "Hailey", birthName: "Hailey", weekAcquired: 1, origin: "She was sold to you from the public slave market, and was probably kidnapped or otherwise forced into slavery.", career: "a maid", ID: 1, prestige: 0, prestigeDesc: "0", relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, assignment: "rest", toyHole: "all her holes", age: 37, ageImplant: 1, health: 9.3, minorInjury: 0, devotion: 20, oldDevotion: 20, weight: 0, muscles: 0, height: 2, heightImplant: 1, nationality: "American", race: "white", eyes: "brown", hcolor: "red", pubicHColor: "red", skin: "pale", hlength: "long", pubicHLength: "neat", waist: 1, amp: 0, heels: 0, mute: 0, boobs: 400, boobsImplant: 0, nipples: 0, nipplesPiercing: 0, areolae: 0, boobsTat: "floral designs", lactation: 0, milk: 0, cum: 0, butt: 2, buttImplant: 0, buttTat: "floral designs", face: 1, faceImplant: 2, lips: 0, lipsImplant: 0, lipsPiercing: 0, lipsTat: "$activeSlave.lipsTat", teeth: 0, tonguePiercing: 0, vagina: 2, vaginaPiercing: 0, vaginaTat: "floral designs", preg: -2, births: 0, clit: 0, clitPiercing: 0, clitSetting: "vanilla", anus: 2, dick: 0, dickPiercing: 0, dickTat: "0", balls: 0, ovaries: 1, anusPiercing: 0, anusTat: "floral designs", makeup: 2, nails: 2, brand: 0, brandLocation: 0, earPiercing: 0, nosePiercing: 0, eyebrowPiercing: 0, navelPiercing: 0, cosmeticPiercings: 0, shouldersTat: "floral designs", armsTat: "floral designs", legsTat: "floral designs", stampTat: "floral designs", fuckSkill: 3, oralSkill: 3, analSkill: 3, whoreSkill: 1, entertainSkill: 1, combatSkill: 0, livingRules: "normal", speechRules: "permissive", releaseRules: "permissive", relationshipRules: "permissive", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", addict: 0, choosesOwnClothes: 0, clothes: "cutoffs and a t-shirt", collar: "pretty jewelry", shoes: "heels", vaginalAccessory: "none", buttplug: "none", intelligence: 2, intelligenceImplant: 0, fetish: "buttslut", fetishDiscovered: 1, behavioralQuirk: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, customTat: " ", customLabel: " ", customDesc: " "

    ReplyDelete
  52. This is just awkward "She is on her way to sell her surgically altered to look white body". Perhaps "her body which has been surgically altered to look white"?

    ReplyDelete
  53. My bodyguard apparently doesn't qualify for any scenes. Does the gladiator thing not proc from that event screen?

    ReplyDelete
  54. Can slaves that start out with "very smart" ever be educated? Even if it does nothing? It just annoys my inner autist that they can't be educated.

    ReplyDelete
    Replies
    1. they should be able to, if it says very smart only, you can turn it into very smart and educated. It only increases the value of the slave so far

      Delete
    2. I worked on a very smart slave for about ten weeks and they neer got it. It doesn't take longer for smart slaves does it?

      Delete
    3. If their intelligence stat says that they're so smart education doesn't matter, you will never be able to get them to educated status. Probably some sort of bug involving value ranges.

      Delete
    4. I would assume you could put them on suppressants for a week (which would drop them to 'above average') and then educate them after that and end up with 'very smart, educated'

      Delete
  55. Suggestion: Super hard mode, where the player just starts with a random slave from the cheapest slave market.

    ReplyDelete
    Replies
    1. Suggestion: Let us look at the rival arcology owner in the screen where we decide whether to put a bounty on her.

      Delete
    2. In 'RE forbidden masturbation', the passage 'elseif (activeSlave.hormones gt 0) or ((activeSlave.dick gt 0) and (activeSlave.balls is 0))' (formatting removed) is causing female slaves on female hormones to get slapped in their non-existent dick when punished for illicit masturbation.

      Delete
    3. There's one too many '/replace' in the first option of 'PE tired milkmaid', which causes a pop-up error.

      Delete
    4. 'Fuck the top' in 'slave dick on slave' incorrectly says it will take virginity from hermaphrodite slaves with a virgin vagina but a non-virgin ass.

      Delete
  56. I thought the arcade had an FC Encyclopedia entry but I can't seem to find it.

    ReplyDelete
  57. "Your arcology agrees strongly with the need to redefine gender around power. Your arcology agrees strongly with the need to preserve traditional gender rolesredefine gender around power."

    There's something wrong there at the end.

    ReplyDelete
  58. Requesting a facility along the lines of brothel/promenade, etc, but for security detail made up of slaves. Having just the one personal bodyguard seems a waste of all the other muscular trained fighters I've got, and the fighting pit requires too much micromanagement and is not really to my taste anyway.

    ReplyDelete
    Replies
    1. Also requesting feature to assign uniforms for each facility.

      Delete
  59. For the new 'future society shaping' stuff:

    - It seems to bug out after you choose an option and start saying that you're pursuing EVERY option after a week or two

    - It would be nice if there was an option to promote a non-natural female body ideal (basically the opposite of the natural bodies option, one that would favor extensive surgical modification, big fake tits, lip implants, 'heeling', etc)

    ReplyDelete
    Replies
    1. I was thinking the same thing. And currenty, pursuing anything leads to pursuing everything, which doesn't lead to good things if your slaves are of the non-natura type

      Delete
  60. FC Dev, thanks for all the updates.

    I want to propose an elite school idea, if you are still open to adding more. A Historical Celebrity Double school, which uses a combination of body modification and many years of deep study and acting training to produce slaves who look and act so close to the real celebrities as to be practically indistinguishable from them.

    They can be characters from famous 20th century movies, singers, politicians, porn stars, etc. Or, perhaps, actual historical figures. Cleopatra, Marie Antoinette, etc.

    The list of pre-made figures and their descriptions can be huge, and I'm sure the community here would gladly pitch in with their favorite characters, much like it did with more generic pre-made slaves.

    Of course, these kinds of full-time well-trained actors wouldn't come cheap, so it would be a good money sink for late game and a fun thing to play towards and collect in addition to existing "Ferrari" slaves you have.

    ReplyDelete
    Replies
    1. Seems like a great way to collect Cease and Desist notices.

      Delete
  61. Dunno if you're still looking for alternative upgrades to facilities but: maybe an upgrade to servant cleaning (possibly elsewhere?) that optimizes shifts rather than focusing on forced increased productivity, giving the slaves more time to relax, building devotion past obedient? (I just want some less "evil bastard"/ literal slave driver stuff like turning my brothel into addicts :x)

    Any chance we can get change to the way subservient sex slaves get assigned? When you get 50+ slaves, it can be a chore to get mom and daughter signed up.

    Speaking of incest... any chance of it getting more of an impact? Like, having the mother and daughter resist my attempts at pairing them until I break their taboo? Could have some negative effects until you get em ok with it, maybe providing more than the standard "has their slave wive whoring too" bonus? And damnit, you've turned me on to a fetish I'll never satisfy in mainstream porn, let alone the majority of H games. You magnificent bastard.

    As a side note, and one that I don't think most people would care about and thus wouldn't be all that sad if it never got expanded: body hair. Or at least some armpit/scrotum hair (not that I know how female hormones effect scrotum hair. And why do I feel dirty asking about this after the last topic?!), though I'd never say no to things like treasure trails and such... but I don't think most people would use it so again, not gonna be heartbroken if it's a pain to code and get's shot down.

    and finally a bug report for 5.2 (don't think I had noticed the hotfix but didn't see you post anything about this): If I order a custom order slave but don't have enough money, she get's added to my roster anyhow without even paying. Not sure if this happens with other events, coulda sworn I noticed my roster number change randomly once and was a bit freaked out someone had died while I focused on just 1 or 2 slaves.

    Was also wondering where to post to update a slave I uploaded stats for before the intelligence updates (if you even want us updating slaves).

    And finally, thanks for adding some somewhat caring stuff like the "future society" stuff that focuses on well-bred slaves <3.

    Yours truly, once hurting fap hand guy.

    ReplyDelete
    Replies
    1. What I mean as far as sub sex slave submitting is that the brothel tends to make everyone a worshipful nympho, so I need to scroll through all of that and the devoted whores, as well as obedient servants if I'm trying to match up two slaves that are fearful or less. Maybe having your active roster be the first thing to show up.

      And I meant incestuous shemales is rare, not incest itself. I was pretty tired when I posted that. Thanks again!

      Delete
  62. Been trying to keep comments organized with previous comments, but these two are semi-separate:
    1) As I mentioned regarding male slaves in the Head Roles (facility head, Head Girl, Recruiter, Bodyguard) should count as reinforcing males as dominant instead of counteracting it,
    Girls of the Favored Race in the above roles should also reinforce the superiority of their race rather than penalize it for being slaves. For instance: A Brothel Matron overseeing a bunch of Whores is certainly establishing her race's control rather than diminishing it.

    2) Most of the facilities replicate an existing Job, with the benefit of not having to manage health. The only job that isn't represented is Confine Her. So there should be a Dungeon that I can stick my Rebellious and worse slaves into that will earn no money but gradually increase her Obedience. Currently, no facilities can help improve Obedience of slaves worse than Resistant except the Arcade, which is just as likely to Mindfuck the slaves and therefore not a viable option for slaves with any sort of potential.

    ReplyDelete
  63. not sure if anyone else has talked about this or would even think it's a good idea but since the recent updates have made all of the arcology room upgrades and a fair amount of choices as well increase the upkeep cost, could you maybe double the starting money? that way the player doesn't have to avoid acquiring too many new slaves for the first dozen or so weeks while they work on building an income that can compensate for the choices that increase upkeep.

    ReplyDelete
  64. I'm getting a lot of placeholder events for virgin slaves, especially in chastity.

    ReplyDelete
    Replies
    1. Good call, thanks. The problem with my playtesting is that I often forget to try out all the fetishes and just fall into my own personal preferences, so stuff I'm not a fan of like virginity doesn't get tested as much as it should.

      Delete
  65. So by week 7, one of the starter slaves got the placeholder message twice:

    VERSION: 0.5.3.
    slaveName: "'Princess' Aya", birthName: "Aya", weekAcquired: 1, origin: 0, career: 0, ID: 900060, prestige: 0, prestigeDesc: "0", relation: 0, relationTarget: 0, relationship: 0, relationshipTarget: 0, rivalry: 0, rivalryTarget: 0, subTarget: 0, assignment: "rest", toyHole: "all her holes", age: 21, ageImplant: 0, health: 0.3, minorInjury: 0, devotion: 8.7, oldDevotion: 8.7, weight: 0, muscles: 0, height: 0, heightImplant: 0, nationality: "0", race: "white", eyes: "brown", hcolor: "bright red", pubicHColor: "bright red", skin: "white", hlength: "long", pubicHLength: "waxed", waist: 1, amp: 0, heels: 0, mute: 0, boobs: 400, boobsImplant: 0, nipples: 1, nipplesPiercing: 2, areolae: 0, boobsTat: "0", lactation: 0, milk: 0, cum: 0, butt: 3, buttImplant: 0, buttTat: "0", face: 0, faceImplant: 0, lips: 0, lipsImplant: 0, lipsPiercing: 0, lipsTat: "0", teeth: 0, tonguePiercing: 1, vagina: 1, vaginaPiercing: 0, vaginaTat: "0", preg: -1, births: 0, clit: 0, clitPiercing: 2, clitSetting: "off", anus: 2, dick: 0, dickPiercing: 0, dickTat: "0", balls: 0, ovaries: 1, anusPiercing: 0, anusTat: "0", makeup: 0, nails: 0, brand: "your initials ", brandLocation: "buttocks", earPiercing: 2, nosePiercing: 1, eyebrowPiercing: 0, navelPiercing: 2, cosmeticPiercings: 2, shouldersTat: "0", armsTat: "0", legsTat: "0", stampTat: "0", fuckSkill: 1, oralSkill: 3, analSkill: 1, whoreSkill: 3, entertainSkill: 0, combatSkill: 0, livingRules: "spare", speechRules: "permissive", releaseRules: "sapphic", relationshipRules: "permissive", useRulesAssistant: 1, diet: "healthy", tired: 0, hormones: 0, drugs: "no drugs", addict: 0, choosesOwnClothes: 0, clothes: "slutty jewelry", collar: "pretty jewelry", shoes: "heels", vaginalAccessory: "none", buttplug: "none", intelligence: 2, intelligenceImplant: 0, fetish: "buttslut", fetishDiscovered: 1, behavioralQuirk: "none", sexualQuirk: "none", oralCount: 0, vaginalCount: 0, analCount: 0, mammaryCount: 0, penetrativeCount: 0, customTat: " ", customLabel: " ", customDesc: "She has piercings along her collarbones and corset piercings with red ribbons down her lower back and thighs."

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