By repeated and vociferous request, this update adds lethal pit fights. These will remain basic; they're a simple extension of the existing pit fight code. I'm being fairly ruthless with myself about keeping the focus on sexual slave management for FC. Things like direct attacks on other arcologies, in-depth combat, and Thunderdome will have to wait for my next project. At this point, one of my chief goals is to add more content to FC without adding more code complexity, since FC is starting to run Twine a little ragged. Pit fights are intentionally balanced so that they cannot form a central part of arcology life. They are very useful, however, in advancing the Roman Revivalist future society, and with that society properly advanced a gladiatorial fight every turn should produce all the reputation a First Citizen ever needs.
Never let it be said that I'm not responsive to requests. The very first facility, the brothel, appeared after players surprised me by keeping more than ten slaves, which cluttered the main screen and led them to request a way to let good slaves work unsupervised. (I was indeed stupid enough to think ten slaves would be the average.) This update adds a resting facility. At this point, I can state with confidence that there will eventually be a facility associated with every major assignment. Next up are a master suite with chief concubine to store fucktoys and a prison with a wardeness for breaking.
I have plenty of slaves to write events for; hold reports of slaves without events for now, please.
Download: Dropbox, Mega. Previous saves will not work. If you have not started a new game with a fresh download, please do not report bugs.
Major additions:Minor updates:
- Lethal pit fights.
- Labia in four sizes, labiaplasty to reduce them, and, with the surgery upgrade, labial enhancement surgery.
- New random events for devoted slaves with large labia following a workout regimen that makes them uncomfortable, for highly devoted slaves on restricted speech rules, and for intelligent slaves on restricted speech rules.
- Basic timed assignments, which drop a slave's assignment back to resting after a month; this functionality is in an early state for testing and feedback, and cannot be used to sentence slaves to a facility outside of events.
- Upgraded the pool from a simple penthouse upgrade to a facility which heals slaves to full and then kicks them out. Complete with upgrade and leadership position, the motherly Attendant.
- Improved and expanded encyclopedia entries on how to play, including a leadership position guide.
- Updated several leadership positions' requirements; this review is not complete.
- Added sentencing to the arcade as a punishment option to many events.
- New races: Southern European, Semitic, Malay, Pacific Islander, and American Indian.
- Growth hormone settings for the Rules Assistant, which can now be told to grow slaves to girlish figures, to stacked figures, or can be told to grow slaves and not stop. The RA will prefer to keep slaves very healthy, so with these options active players should expect to see the RA intensively micromanaging drug regimes.
- Many assets now grow based on size, with small assets growing quickly and already huge ones growing more slowly.
- Increased size caps for many physical attributes, including tits, asses, clits, dicks, balls, areolae, nipples, and lips; improved descriptions to support the new sizes.
- Adjusted random slave generation so that the most extreme body attributes will not appear randomly and must be created.
- Future societies will now disable related variety bonuses for the brothel and promenade; it should remain possible to get the perfect variety bonus by satisfying all remaining variety requirements.
- Degradationist future societies now approve of heavily tattooed and pierced slaves.
- Body purist future societies now approve of slaves without tattoos and without heavy piercings.
- Code revisions for better performance.