Thursday, October 22, 2015

ALPHA 0.3.07.1


Patch, October 23, 17:15 PST: 0.3.07.1, which fixes the clothes devotion leak and several less obnoxious bugs. Saves compatible from 0.3.07.

This update adds several previously requested items: independent lip and tongue piercings, and collars.

There are two areas for which feedback would be especially useful on this update. First, what other collar options would you like to see? Second, what about the current pace of devotion gains and losses? Would you prefer slaves to break more quickly, or would you rather it took more time?

Download: Mega.
Tip jar: Patreon.

0.3.07 Changelog:
  • Collars of four different varieties, and rules assistant options for them.
  • Rebalance of clothes' mental effects: total effect of clothes and collars is now what the old impact of clothes was.
  • Rebalance of devotion decay.
  • Lip and tongue piercings split into separate stats.
  • Two new random events.
  • Total births and milk production are now tracked on a per-slave and overall basis.
  • Bugfixes.

78 comments:

  1. If possible I'd like to still see the milk production/breast growth/size/fixation aspect be taken even further.

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    1. same, honestly

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    2. I do too, but I am an extreme breast lover. While financial balance may be an issue, realworld sizes of breasts have exceded the M and N cup ranges for natural breasts through hormone and stimulation treatments and artificial have long since exceded the Z cup. While extreme sizes like that would be a problem for movement, it wouldnt be much different then amputation currently does.

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    3. Being immobilized by incomprehensibly large milk factories is my fetish.

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    4. I'm a big fan, too. Honestly I've probably given the fetish too little attention in an overreaction against giving my favorite stuff too much. You people have given me an excuse, though.

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    5. Hey, preg fetish is the tragically underdeveloped one :P

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    6. Mostly because I'm not sure exactly where to take it. What special interactions with a pregnant slave would you like to see? I'm already working on adding mention of pregnancy to scenes that don't specifically focus on it.

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    7. Maybe a "cravings" special event where the slave wants some specific food? The options could be to "indulge her" (for devotion but possibly -rep, since catering to slaves' needs in public is frowned upon), "feed her cum instead" (for devotion?), or "make her go hungry" (for cruel masters).

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    8. With how the world works a rich woman may pay for a serogate mother so she can continue life without all the hastle. Maybe also selective breeding programs using cultured dna to produce healthier people or stronger soldiers. It may not be clone wars level but if it worked for the spartans maybe people in this time set would do the same.

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    9. Ooh, I've got all kinds of suggestions! Not necessarily all about interaction while pregnant, but about the fetish in general...

      - Being on contraceptives should cause a weekly devotion penalty - about the same as slaves that want to be on hormones. Unlike with hormones though, this wouldn't go away no matter how devoted she is (if anything, it should actually increase with devotion level - the more she's in love with you, the more she wants to have your babies).

      - After giving birth she should be set to fertile, rather than defaulting to contraceptives (this might be more work than it's worth for such a small thing, I dunno)

      - If she goes a number of weeks (4 or so I think) without being pregnant, she comes to you begging you to knock her up. 4 choices: 1. Do so. High chance of pregnancy, big devotion boost; 2. Decline. She's sad, devotion hit; 3. Put her out in public in a breeding stall. Guaranteed preg, a bunch of vaginal use, slight renown boost; 4. Pretend you're going to oblige her, but then assfuck her instead. It'd be nice if this had 2 options in itself - a cruel approach where you just fuck her roughly and send her away (big devotion hit), and a teasing approach where you get her thinking you're going to cum in her ass, but switch to her pussy at the last second and try to knock her up after all (high chance of preg, devotion boost but less than option 1)

      - While pregnant, random event where she comes to you with a slave who has never been pregnant. She's convinced this slave that being pregnant is great, and she really needs to try it, and she should ask you to knock her up. You can decline (minor devotion hit to both) or do just that, in which case the preg-fetish slave stays to watch and encourage (and play a bit with) the other girl as you fuck her (gently, I think) all night. Second slave guaranteed pregnant, slight devotion boost for preg slave, moderate devotion for second slave.

      - Build devotion: this usually plays to the slave's fetishes, so if she's not pregnant it simply focuses around trying to knock her up. While pregnant, it changes to a massage where you rub her with coconut oil (I think? Whatever it is that's used to prevent stretch marks) focusing on her belly and now-sensitive tits.

      - Having her serve you and focusing on her mouth or ass disappoints her if she's not already pregnant

      - Whoring and public service while fertile needs lines related to her wanting to get pregnant - I assume you already had this planned though.

      - Perhaps a random event where you're fucking a non-PF slave who you have set to contraceptives, and after you cum inside her a few times you notice the PF slave is watching from the door - at which point she mischeviously tells you she's been switching the other slave's contraceptives for a placebo. You can punish her, for a devotion hit, or be okay with it. Either way, the other slave has a good chance of getting pregnant.

      - She should *always* react incredibly negatively to abortions, no matter how devoted she is. As in, worse reactions than even rebellious slaves.

      ...I had other ideas going into this, but I completely forget what they were now

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  2. Will there ever be a wiki of this game so we have a more.... indepth ida of all the items and such explained so multiple people can see it without a problem?

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  3. One thing I would really like to see is the option to see a numerical value for renown and devotion.

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  4. Haven't looked into it much, but there's a random 0 near the top of all slaves descriptions.

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    1. Another thing I noticed, I don't think this was like this before, but it says "She is inappropriately proud of the nice clothes she's wearing" for chastity belt. I could see her being proud of being a virgin, but it still says that regardless, and I don't think chastity belts look particularly nice...

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    2. Almost certainly a debugging check left in by accident, apologies.

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    3. Unfortunately the clothes issue is a bug in won't be able to address until tomorrow. Until then straps, latex and chastity will be buggy.

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    4. I've always found it odd also that slaves would be proud of wearing a slave gown or harem gauze (or even attractive lingerie/string bikini depending on the slave) but maybe that's just me.

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    5. That could easily be explained by the different fetishes. (For example, exhibition/humiliation for the harem gauze/lingerie/string bikini depending on which.)

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    6. Well I mean, the "slave gown" is described everywhere else as a fancy evening dress, so I can definitely see why they'd be proud of that.

      And even the more revealing outfits are implied to be comfortable and high-quality - they're pleased that you're giving them the good stuff

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  5. sorry if you explained this but where did the upgrade building part go or is it only me who douse not see the option

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    1. Access it from the sidebar "manage arcology" link when on the main menu.

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  6. As far as devotion goes, the one thing I've noticed for a while now is it seems like slaves go from Resisting to Fearful way too fast. That's the only one that really jumps out.

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  7. At first I thought the idea behind the game was to buy cheap slaves, work them and sell for profits. But since those last updates, its clear the game is moving towards a build your own harem kinda of play. With that I think more work is needed towards making easier to manage a large quantity of slaves. Those upgrades to the personal assistant was pretty good, but it can always improve. One thing that I would like to do is to assign worshiping slaves to be able to train my own slaves instead of only making them work for others slave owners. Or maybe one of the activities a slave can do is to attend those classes...

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    1. First off I think attending slave school would be a great idea for an assignment.
      Or even building one,like a brothel or promenade.

      That being said you don't need to have large quantities of slaves. So far I mostly played games with 5-15 slaves,train them to make as much as they can and I'm fine.

      Personally I prefer customizing all my slaves to be exactly like I want,if I needed to have dozens of them it'd probably become tedious to do that.

      From what I played,you can do that,or mass produce slaves,or just train and resell if that's your thing.

      My point is that I think it'd be nice to keep this freedom and not force one type of gameplay.

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    2. PS: I just saw what was written in the last patch about buildings,supply,and how it'll balance the game.
      If that's the direction the dev wants to take then fine,but I'd just like an option to ignore these girls events-wise and ask the assistant to only talk to me about the girls who aren't in buildings,or only some girls.
      So you could manage those who work for you in buildings separately from the head girl,bodyguard,fucktoys etc who stay with you

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  8. Quick Query. Is the default setting of contraceptives supposed to abort any already preggers slaves? Coz that keeps happening... I had 3 preg slaves and activated rules assistant and suddenly no preg slaves.

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    1. are you talking about the bug where if you set rules via rule assistant that would cause the code error string to appear and it would be treated as if they were pregnant because that is a bug i was going to ask about until i saw your comment

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  9. Don't think so, it's just what happens if I have preg slaves of any length of time and click the "Activate rules assistant" button with "contraceptives" set instead of "no default drug settings" or "Fertile" in "Rules assistant options".

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  10. "Lip and tongue piercings split into separate stats."

    Might want to do a quick ctrl-F on the slave submission page, there were a bunch of them that specifically had pierced tongues but not lips that I left unpierced in the review.

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  11. Any chance of giving height a numerical value? Giving it a numerical value would make it more granular (girls are more unique this way) and also easier to visualize (words like "short" and "tall" are vague).

    For the same reason, would like to see the chest/waist/hips measurement for each girl.

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  12. 'FSlaveImpreg': "as a natural submissive she doesn not have much trouble submitting", should be 'does not' or 'doesn't'.

    'RE school trap' can produce gelded slaves, which doesn't really fit with the 'stiffness of her little dick' upon being bought.

    'RE loving headgirl' has a 'p' on it's own at the end.

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  13. I think there should be some "quirks" that you need to really break a slave before you can "iron out".

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  14. I've been playing this since it first came out and I absolutely love it. First of all, keep up the good work. Second of all, while I know it would be slightly different as for something to do, but I have a suggestion. Since you can already arm your character and have a small militia, plus your bodyguard, why not make it a possible event to assault another arcology or free city for slaves/money. You could even make it a game over with failure, or create a bigger cash sink with upgrades to your units, replacements for any lost on an unsuccessful outing, or even train slaves to be outfitted for military support? Just my thoughts on something I would like to see, plus it would help relieve the monotony of simply training slaves in the same way to the same affect

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  15. Hello! I have 2 suggestions if I may...

    1. Can you please allow to choose 'Titfuck' as option for Pleasure Slave? Currently we have only 'Mouth', 'Pussy', 'Anal' and 'No preference'. It seems logical to add 'Titfuck' here.

    2. An idea for bodyguard/other slaves - 'Humilation Arena'. Basically 2 slaves fight, but not lethally, winner rapes loser. It seems (for me at least) more entertaining to watch than 2 sexy chicks killing each other. Also I think that 'sex doll' attributes (big tits, big asses, heels) should be taken as penalties during combat but are pleasing to the eye, crowd supports such kind of things etc. It's easy to win if you are shemale with huge muscles, try winning balancing on stilletto heels with huge bouncing boobs in your way. :D

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    1. I agree with both these, also point 2 would let the "trained fighter" skill have more use than just the 2 events (that I've run across so far) that it does now. If possible make the invite happen to only owners who have a certain length of time+level of rep together (say a year of respected gets invited to monthly events? As an example.)

      With unusual upgrades for your arcology/unique slaves with special skills as rewards. (As an example- dedicated nurse/doctor to automatically keep your slaves in better than just healthy? or another that helps keep those working in the promanade/whoring tight instead of high mileage/loose pussy/loose asshole?)

      I'm just throwing ideas out there, feel free to use anything anyhow you want to.

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    2. I'd definitely agree with the Nurse / Doctor skill thing...

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    3. I agree with the bodyguard idea. I'd like see more from bodyguards/muscular slaves in general.

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  16. I just wondering if there is a gameplay difference between devoted and worship? I'm grinding each slave to worship but that can take like, 20 weeks sometimes of just focusing on them

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    1. From what I've seen the advantage seems to be in how much money you save as a servant & how much rep you can make in the promenade as well as how effective your "Head girl" & "Bodyguard" are. I had the events of surviving the assassination event and the gladitrix event change depending on whether the slave was obedient/devoted/worshipful.

      Also if you pick the right clothes and rules that shouldn't take so long once you hit devoted, the smart piercing should also help massively. I wish there were more places you could put the smart piercings tho.

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  17. Probably a collar with spikes on the inside would be an option. It's ment to be uncomfortable, but not dangerous. Probably will increase obedience of rebellious slaves.

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  18. Maybe a collar with a small, gold cowbell.

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  19. Id love to see breaking take longer than currently.

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  20. An electroshock collar which prevents from making bitchy or odd remarks and generally keeps subject silent.

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  21. Thanks for all of your hard work.

    2 things:
    1. Bring back Naval Piercings, which were lost when piercings were separated.
    2. It'd be nice it the PC could learn more skills to teach, I.E. 'Entertainment' passed skilled and ability to teach 'Whoring' to slaves.

    Thanks again, I look forward to the further development of this game.

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  22. Could we get a devotion abbreviation option.? Seems like it would be well suited to the ++ -- system in place for several of the others

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  23. Suggestion: highlight WEIGHT in the description on the slave's page. It's easy to see when a slave is under/overweight from the overview page, but not on the individual slave pages. I've caught myself hitting "done" and then having to go back because I forgot to change the diet.

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    1. TYPO: Head girl event, after the three choices (night together/company/victimize) there is a line with a single letter (p) of white text.

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    2. The single white letter (p) recurs on the page during the first (night together as equals) and second (company as you work) choices for the above event. During the second choice, the head girl also plays with her pussy - even if she doesn't have one.

      (p) doesn't appear on the page when picking the third choice, so I'm guessing it's supposed to be something like a paragraph break that snuck in as text instead of code.

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    3. Ignore the "head girl event" comments, I must have posted them while playing an earlier version.

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    4. TYPO: "Slave refuses to get out of bed" event, second choice reads (Let her stay in bed, but move THE IT to a public restroom).

      Also, I'm not sure I like the use of "preemptory" in the event set-up paragraph, but at the moment I can't think of anything that would fit better.

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    5. Am I doing something wrong, or is the BODY MOD studio forgetting custom tattoos? I put text into custom tattoo box, hit enter, and it's visible. I do anything else, and I see (She has a custom tattoo: Change her custom tattoo:) with no actual text between the middle semicolon and Change, where the custom text just was.

      Also, piercing the perineum of a shemale slave results in piercings (between her PUSSY and her asshole) for both the initial and "as much as it will bear" applications.

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    6. SORT BY options: descending and ascending are still reversed for NAME, ASSIGNMENT, and AGE sorting.

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    7. Something is up with the "sexual encounter counter".

      My bodyguard has an unusually large number of sexual encounter listed. She's been with me 35 weeks (she was the "muscular runner" from the "buy-in party" event) and in that time managed to rack up 1950 fucks, of which 1943 were oral.

      I think what's happening is that, for the majority of those 35 weeks, she was the most devoted slave, and thus the receptacle for all of the "submissive servants" whose job descriptions mention servicing other slaves orally. The weird thing is that HER oral counter went up, rather than the counters of the servants.

      UPDATE: scratch that, I think what's happening is that because I'm playing on MAX SHEMALE content, and the bodyguard is the only slave with a vagina, every single "service other slave orally" check is going to her because it's only looking for slave vaginas to service, not slave penises. It still doesn't explain why the SUBS' counters are staying put, while the slave getting serviced has had her counter shoot up into the stratosphere. (I only noticed because the bodyguard's weekly update paragraph hit the "she's been fucked so many times she's a nympho now" line.)

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    8. Noticed a remote surgery glitch/inconsistency: a slave with "a flat and disappointing ass" on the slave description page was showing "a ridiculous ass" in the surgery room.

      Only the "give implants" option was present in the surgery room. Inserting implants resulted in "a flat and unimpressive ass" with "normal butt implants" in the surgery room. Upgrading once resulted in a regular increase, but with "enormous butt implants" inside a tiny butt (though this last bit could just be because of a single term being used for an implant of that size, regardless of the size of the butt it's applied to).

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    9. MISMATCH spotted: had a shemale dairy cow, who has been tattooed to match the job, show up at the bottom of the main screen as available for an anal encounter. Clicking the link results in

      "You call her over so you can use her sole fuckhole. Her anus is INVITINGLY BLEACHED, making it look like she has a natural fuckhole despite the fact that she's a gelding."

      I think this encounter doesn't recognize that a new category of anus descriptions has been added yet.

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  24. Collars with pet themes might be an option, a cow bell would be an option for cow girls.

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  25. I ran into this " Riya $situationDesc You begin to overhear your other slaves refer to her as $nickname Riya" with one of my starter slaves. Riya has a manually entered race which might explain the problem?

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  26. I hate to ask this right after you just released an update that breaks saves and a adds a new piercing, but... an early piercing change completely removed navel piercings from the game, and I happen to really like navel piercings. Are they ever coming back?

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  27. Posture collar (rubber?) and cowbell collar would be nice.

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  28. Just a thought, how about introducing 'innocence'-feature in game perhaps as penalty, reward or just for fun? Sorry for being such a perv, but I would love to freshen some elder pros a little bit at times. A rejuvenating high-tech dildo could do the trick? :)
    Also warmly supporting the idea about Humiliation Arena. Lovely thing in so many ways. Wasting perfectly good slave-meat by getting a girl killed has never made me happy. Just ridicule the negligent owner a bit by rendering his supposed gladiatrix into a timid little T&A-case?

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  29. Bug report: if you set an anal virgin, exhibitionist slave to devotion building PA, the event involves a public anal fuck which doesn't take virginity.

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  30. A collar that auto-injects Drugs? Like a way to keep slaves addicted to aphrodisiacs on a low dose that lets you wean them off it faster or auto injects preventatives as soon as they reach the best health curatives can give them? Ideas! iDeas! idEas Galore!

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  31. I seriously wish I could just buy custom order families at this point, so much clicking...

    Off the top of my head, shock collars to reduce escape attempts. Price tag collar, bit silly. Obviously too dark; bomb collar, seems like something that would just lock a slave at fearful range.

    Can you add lingerie to the fearful/lower branch or just add more control over it? While it has negative obey on females, it's a positive obey for males at any range.

    Misc feedback;

    Managed a harder eco/norm start successfully once, now I'm not even sure how I managed it. Luck I guess. Double-Hard is still frustrating due to my completionist's spirit in wanting fully upgraded drones early, which if I don't manage fast enough to get slave income I'll get stuck with full platoon debt, then again with a bankroll loss if I sell slaves to make due, of course, the economy drain just kills me after that with little income. Not impossible, provably. Before economy harder start wasn't even a problem since there was hardly any cash drain.

    My ideal run is acquiring 50% upgrades then after the attack, sell on very high and coast a bit for low, buy in household merch (after clicking for the PERFECT set several hundred times) then building them up and hopefully getting profit back before I run back into the negatives. From there it's just simple collecting slaves for flair.

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    1. Yeah can get the ability to order twins, sisters, and the mother daughter combo via the Place A Special order area? Yeah you can make it 100K plus in cost if you want, but really it takes so long to find what I want.

      Also as an add on can you put eye and hair color on the list as well? I know it's easily changeable, but it matters to me.

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  32. Options to enlarge/shrink nipples and clits (outside of having to bulk up first or be milked) would be nice. I'm kind of thinking a Body Mod option like the lip implants would probably work?

    Areola growth/stretching from milking (as opposed to actual breast growth) seems weird to me.

    Plugs don't seem to take virginities, even though logically they should.

    Have you considered giving collars Smart Piercing-like options? I don't know how 'realistic' you consider it but I've read stories with similar ideas - prongs in the back of a collar to send shocks along the spinal column and such. Or if even just a vibration, it's much closer to the pleasure centers of the brain. Just looking for ways to get SP functionality for those who may not want piercings, here.

    Now that slave stat blocks are getting longer, it may make the main list easier to read if each slave's 'secondary line' is indented, even across line breaks. I don't think blogger will let me include a hyperlink, but here's what I mean: http://i.imgur.com/iBKhZxm.jpg

    I still can't find any rhyme or reason why some slaves keep a (birth name was X) block and others don't. Every time I think I find a pattern I end up coming across something that breaks it. Does anyone really care what a slave's previous name was if you're renaming them a lot?

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  33. I think the current rate of devotion gain is too fast; once you understand the basic mechanics needed to move a slave towards Devoted, it becomes mechanical and simple. Ideally, Devoted/Worshipful should require focused and explicit effort to push and keep the slave there, while Obedient would be the "natural" endstate for the average slave. My personal take is that selling your slaves as whores in any capacity, excepting nymphos, should probably lower devotion. I think it'd be ideal if Devoted, or at least Worshipful, status was typically reserved for slaves who spent most of their time in your company.

    I also wouldn't mind events that dramatically lowered the current obedience/devotion of a slave(s), provided it was fairly rare. Currently I feel like grinding a slave up to Devoted is too much of a guarantee that you'll have a profitable, reliable slave. Given the darkness of the universe, it'd be interesting if something could cause a slave to "regress" suddenly.

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    1. Perhaps give some permanent devotion that can only be gained from special events such as taking virginity or other random events that allow for Worshipful status.

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  34. Possible collar that acts as a voice box for muted slaves allowing them to speak and adding a scene like the heels/clipped tendons, such as making the voice sound strange, taking her voice box collar away silencing her again or rewarding her with a melodious singing voice.

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  35. I like the arena fights even if they are to the death. I would have preferred to be able to choose what happens to the loser(in the case it's not already killed in combat but chooses to surrender) but it's no problem.

    Could you add a counter for how many kills a gladiator has scored? I'd love that.

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  36. Bug Report - Had a slave acquired though the random event where someone tries to free a slave from the arcology. Enslaved the would-be liberator, and clipped her tendons during 'onboarding' (what I call the choice set immediately after enslaving/purchasing). Later, she triggered RE Escape Attempt and I amputated her limbs as punishment. Her description now reads: "The most obvious thing about Maya is that she is a quadruple amputee: she has neither arms nor legs. ... Her legs have been altered so that she must wear heels in order to walk."

    Tested on another slave who I clipped during onboarding - amputating via Remote Surgery does not leave the tendons description behind.

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  37. Question? Will you be allowing more daughters to appear? Seems I can only get a mother to approve one child only shes had. I was wondering if there will be more later, or is that not built in?

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    1. My simple relationship code is limited to one relationship per slave.

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  38. Would it be possible to color code or otherwise indicate what job my slaves are working? Many times I get a random event involving a slave I put in the brothel or elsewhere and forgot about, and have non idea who they are. Would be nice to know which slaves are being effected by random events.

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  39. Thanks for all your work!
    Any chance we will see modifiable pubic hair options added?
    It could be as simple as a range from shaven to a giant unruly bush, or as complex as various fancy haircuts and a separate from head hair color.

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    1. I second this, I would really love some options regarding, at least, the pubic hair. I'ts been amazing so far but that thing feels missing for me and the itch remains unscratched.
      Just putting it out there, that there is indeed interest for these things if you'd have the time.

      Keep it up ~

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    2. I'd *love* to see this too, I keep forgetting to ask about it. It doesn't actually need to have a ton of complicated options - just maybe 3-5, plus a custom-descriptor option like hair has.

      Now that I think of it, underarm hair option would be nice too, but I can't see many people using it (hell, I personally would probably only put it on a few slaves) so I quite understand if it's never added.

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    3. Why not? I was in the middle of playtesting an update; I'll punch it back an hour or so and add pubic hair.

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