Sunday, November 29, 2015

ALPHA 0.4.10


By popular request, this update adds cum diets and cockmilking. This was not planned, but the dairy code was re-purposed for this relatively easily. I have expanded upon several suggestions from playtesters about how to conceptualize this as an economically viable market, but it's still very much intended as a luxury that cannot power your finances for you. Cum diets do not require cockmilking, since I suspect some players will find the former appealing without wanting to keep big-balled chattel.

As FC moves towards 1.0, balance is going to become a progressively greater concern. I personally enjoy h-games that offer a challenge, and that's what I want for FC. As lactation fetishist playtesters discovered with 0.4.9, however, that does mean that I will sometimes err on the side of too much difficulty rather than too little.

This patch improves milk production by offering bonuses on a sliding scale for happy and healthy cows. (It also penalizes unhappiness and unhealthiness.) These changes illustrate the approach I'm going to try to maintain going forward, in two ways. First, they're more conservative than they would have been a couple of months ago. A perfectly devoted, perfectly healthy cow will produce slightly less than half again as much milk in 0.4.10 as she would have in 0.4.9. Second, they're scaled bonuses, not stepped. Where possible, I'm trying to move away from offering big benefits above a precise stat value.

If you've got a unique slave you'd like to see in game, don't forget to submit her here using the easy to use in game upload system.


Download: DropboxMegaPrevious saves will not work. If you have not started a new game with a fresh 0.4.10 download, please do not report bugs.

0.4.10 Changelog

Major additions:
  • The ability to apply ejaculate-heavy diets, with various effects depending on slaves' preferences.
  • The evasively named Collection Facility, in which cockmilking occurs.
  • The Collectrix, a leadership position for the Collection Facility, with the usual set of three attributes that can improve performance.
Minor updates:
  • Minimalist rules assistant surgical option that applies facial cosmetic surgeries and basic liposuction only.
  • New encyclopedia articles to explain the ejaculate market.
  • Milk produced tracking now tracks only marketable milk produced.
  • Updated stats tracking to include marketable cum produced.
  • Health and devotion both now affect milk production on a sliding scale.
  • All nationalities added by 0.4.9 can now be ordered as custom slaves.
  • All nationalities added by 0.4.9 now have national nicknames.
  • Small fetish-based refinements to old content.
  • Reworked descriptions of sterility. Per a good suggestion, the term “barren” is now used for most purposes, and should only appear for slaves with vaginas.
  • Bugfixes.

111 comments:

  1. Getting an error for event slaves, their names are defaulting to "blank". Also attempting to recruit sissies breaks, as it can't find the event.

    ReplyDelete
  2. Dunno if this is intended or not, but when I try to put my resistant slave on a cum based diet, and she refuses to eat resulting in losing weight, the game defaults her to a healthy diet.

    Would be nice if very thin slaves on cum based diets would slowly become more submissive due to having to choose between eating cum or dying.

    ReplyDelete
  3. Not sure if this has been suggested before, but would be nice to have the option to start a game with randomized slaves rather than using premades.

    ReplyDelete
    Replies
    1. I end up selling most of the hardcoded slaves, with a couple exceptions (Reine, Piggy, Laura, Skye, Catherine, a few others that have neat histories and are relatively 'normal' stat-wise) for seed cash.

      One of the hardcoded slaves added recently in particular, 'Dragon Goddess' Chae-Won, is way to modded-out for my taste, but if you get her in a new game she sells for over $300,000...

      Delete
  4. Hitting the RA (with the "designed to reach a healthy weight" option) when an underweight slave is already on a weight-gain diet removes them from the diet. Clicking the RA again reapplies it.
    So far only tested this with starting slave Kiki.

    ReplyDelete
    Replies
    1. I have seen this occur with other slaves.
      --
      AE

      Delete
  5. First off, thank you again for all of your work.

    General comment - the game is now taking noticeably longer between weeks, specifically in the early game. I'm guessing there is some sort of new check for plot events which makes the wait between weeks more noticeable when there are no plot events scheduled.

    INCONSISTENCY - week 14 "arm yourself" event does not change reputation. The first option (arm self + drones) keeps rep at "unknown". The second (arm self only) does the same, and also outputs a line in italics repeating "this will cost 2k" in addition to the intended text.

    ReplyDelete
    Replies
    1. On second thought, it's possible that initial rep increases are simply too small to move the rep out of "unknown" immediately.

      Delete
    2. Female hormones are still pushing slaves out of "girlish figure" territory. This is happening because the hormones trigger until breasts are 500cc Cs, and Girlish wants 400cc Bs instead.

      Delete
    3. BUG - slaves who gain girls/bi fetish aren't losing the "hates women" quirk. Maybe something changed when the bi fetish was reworked?

      Delete
    4. Is there a reason why female hormones, regardless of dose, do not seem to function for obedient and better slaves? My current playthrough has worshipful slaves with shrinkable dicks and balls who never hit any reduction events - but do occasionally see "hormonal effects reduced breasts" in the weekly update instead. Similarly, it looks like a slave needs to receive effects that boost facial attractiveness right away or she'll never see them, regardless of how long she remains on hormones.

      Is there another hidden factor that is effectively causing hormones not to affect a slave? Maybe the game sees that breast/butt size is already at the desired values (500cc Cs seems to stop hormonal growth, for example) and decides that no other effects are going to trigger either?

      Delete
  6. Just a small personal recommendation: would it be possible for the head girl to be separated from the house slaves, in a similar manner as the other "facility leaders?" It's nothing game breaking, but once I've chosen a head girl I rarely do much with her, so it's awkward when she gets mixed among the slaves I'm currently focusing on.

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  7. Is it still viable to just have milk slaves, or do they need to be supported with whores? I liked having a dairy full of mute, lobotomized, amputees and not doing any whoring.

    ReplyDelete
  8. Are RA body mods only applied to obedient or better? Would explain why they're almost never applied when I acquire a new slave and have to go in an piece/bleach them manually. Any chance it could be changed to at least apply those mods that don't negatively affect temperament/health?

    ReplyDelete
  9. Found an issue. "She is on her way to as she passes she gives you a look of adoration" She's my recruiter and I guess that's not covered about where she's walking to. I guess to her laptop?

    ReplyDelete
  10. The minimalist rules assistant surgical option doesn't seem to work as intended, it still does multiple lip injections. Unless that is the intended functionality, in which case I'd like to request an option that doesn't do the lip injections. In either case, a sub-menu with some more detailed options for it might be a good idea.

    Kind of related, currently it seems like you could make all your slaves pretty much identical and not have any major problems. I had an idea that would encourage some diversity. Perhaps you could add VIP customers that will pay extra for certain combinations of traits. The way I'd do it is have a menu listing VIPs, with each hanging around for a few weeks and having some requests. Doing the requests would award money, and when they leave you'd get a reputation bonus depending on how many of the requests you managed to fulfill. Perhaps even a reputation penalty if you ignore them entirely. The requests could be anything from having an Asian slave with red hair assigned as a whore, to assigning a Caucasian buttslut and a natural blonde lesbian to serve the VIP exclusively for a week, to selling them an arrogant quad-amputee with natural F-cup boobs.

    This would also work nicely with a more complex handling of fetishes. If they were harder to get, but could be stacked (it should really be possible for a submissive bisexual to exist), requests could be for rare combinations.

    ReplyDelete
    Replies
    1. your suggestion sounds really interesting and it reminded me of a mechanic used in tycoon games where something trends for a while and if you cater to it you get paid more, though I disagree with the part where the player is punished for not fulfilling the conditions.

      Delete
  11. (Previously reported) Consistency issue, slaves in confinement start disliking each other because they're seeing to much of each other, despite being in solitary.
    "Gintare and Nina see too much of each other and start to dislike each other. Whenever she is not being forced to do something else, Gintare is kept in solitary confinement."

    ReplyDelete
  12. The nerf to milking is still pretty harsh. I also enjoy a challenge in my H games, which is why I play FC on hard, but I tend to play as a dairy farmer. Buying girls, inducing lactation and selling it it just so much more appealing than whoring. I'm just greedy I guess. But unlike whoring milking has upfront costs associated with it. It costs 450 to induce lactation, to say nothing of the 300 a week for the A-HGH to hurry a producer to economic viability when you could just grab any slave off the market and throw her into the whorehouse and only be making a small loss at first that rapidly ups for free as she gets experience (and is experienced.) On top of this, now trying to balance keeping slaves well built as well as keep up their female hormone treatments to maximize production is a fiddly nightmare since they are at cross purposes (hey I like my girls be comfortable.) To say nothing of the 75 to 150 that the hormones themselves cost. I guess my question is, compared to other means of acquiring funds that don't have these necessary costs was milking so unbalanced? Yes I know whores benefit from all the same improvements. But they aren't as strictly necessary to build a whore to profitability. Creating a happy and productive cow can easily cost 900 a week to build up and won't make that much until towards the middle of the Alphabet. All together, I can't figure out how to make dairy farming work on hard without whoring and don't know why the change was necessary as it was already a (fun) struggle in 4.8. But maybe I'm just bad at this.

    All that aside; Bug report: When a slave has a custom tattoo and you enter the Body Modifications table and change something (say bleaching an anus or changing piercings) the custom tattoo vanishes. Also, if a dairy cow is an anal virgin and the random event "fun with the milkers" comes up and you chose to have fun with her in the milkers, it says it will cost her anal virginity and it describes anal sex, but she retains her cherry. Works fine on traditional virgins however.

    Past that, it would be cool to see some more options for milk cows. Say for example being able to assign or buy different configurations of milkers. Hyper efficient ones that trade health for more milk, gentle milkers that do the opposite, produce less but aren't as hard on the cow, or maybe ones that induce more frequent orgasms to help break reluctant cows and push their sexuality towards their breasts. It would also be nice to see overstimulation and edging used more often as forms of control or punishment rather than simply physical violence and humiliation, especially for slaves with smart piercings. I'd love to just set a girl's clit on maximum for the rest of the day when she refuses to come out of her bedroll or give an uppity cow the day off when she asks and keep her on the edge until she begs to get back to work.

    ReplyDelete
  13. 2-3 decaliters of semen a week seems a bit high, do you mean deciliters?

    ReplyDelete
  14. Penis enhancement isn't available for slaves with either balls or penis at max size, even if the other isn't at maximum.

    RE bondage gear: 'When confronted, , she says fearfully, "I'm sorry, Master, but those things are just so embarrassing!"' - extra comma and space.

    ReplyDelete
  15. I'm unable to rename my slaves now... by design or bug?

    ReplyDelete
    Replies
    1. Renaming has been moved under 'Customized her description'.

      Delete
    2. Ah, thank you.

      Delete
  16. Should the rents from my arcology be bouncing around between 3500 and 5500 week to week? I have it fully upgraded and it's said for a while that it's taxed to capacity.

    ReplyDelete
  17. I do like the touch how the slave gets a unique pair of boots if they are wearing bangles. Well done.

    ReplyDelete
  18. Assistant applied permanent makeup tattoo doesn't work and in the body mod is showing up as $activeSlave.lipsTat

    ReplyDelete
    Replies
    1. I see the same with floral designs:
      Her face is tattooed with $activeSlave.lipsTat. Remove tattoos
      --
      AE

      Delete
  19. Head Girl training priorities seem to be reversed. According to the HG management screen, the order should be: Improve Health, Fix Quirks, Train Obedience, Train Skills. At the moment it seems to actually be: Train Skills, Train Obedience, (not sure which order Quirks and Health are in).

    ReplyDelete
    Replies
    1. Health seems to be based on how bad off a specific slave is. If you have a slave on deaths door she's going to help her over everything else. Yeah I normally play with train skills off because if it's own that's all she does unless a slave is pretty bad off.

      Delete
  20. After enslaving a successful recruit (experienced whore in this case), you're given the option to brand her twice.
    "Now might be a good time to introduce her to life in your stable of sex slaves.
    Brand her to introduce her to life as a slave whore
    Brand her | Clip her Achilles tendons |..."

    ReplyDelete
  21. Surgery issues:
    No matter how much you do surgery on a slave they won't die right away (maybe change that), and then if you end the week, they'll be given a summary like normal and then dissapear from the list (die) with no mention of the death. Speaking of surgery, it seems breasts can be increased infinitely, but at some point they wouldn't be able to walk right? One more thing, you should probably mention on the surgery page that they each cost 150.

    ReplyDelete
  22. Not sure if it's just bad luck, but my slaves aren't getting their faces improved when on hormones, even though it's on unattractive/ugly. Also, can you add kimonos to the game?

    ReplyDelete
  23. The rules assistant doesn't seem to ever take slaves off of curatives when set to administer them to unhealthy slaves.

    ReplyDelete
  24. when i use the rules assistant for some reason my head girl and only my head girl goes muscle building. I have the diet set to "healthy weight"

    ReplyDelete
    Replies
    1. oh and my slaves are randomly receiving hormone effects even though they're not on hormones

      Delete
  25. the Rules Assistant forces you to have "Living Standard Rules: luxurious" when the slave is obedient regardless of usefulness.
    Maybe having a setting would be better, because at worshipfulness a 0.7 devotion increase for ¤200 is expensive.

    ReplyDelete
  26. Please buff natural lactation again. Its quite overnerfed and useless compared to just whoring slaves. It's especially bad compared to implant lactation as that one doesnt even require you to prepare the slave to be a milk cow.

    ReplyDelete
    Replies
    1. Just playtested. With dairy upkeep and automatic luxurious housing for milk cows it is basically impossible to make money with milking. Please go back to 4.8 stats.

      Delete
  27. During the rival enslavement event, I got the option of gelding my female rival.

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  28. Slaves in the collection facility still show up in the end of week report.

    ReplyDelete
  29. "She produces 6 decaliters of cum over the week"

    decaliters or deciliters? Also, please provide warnings about things that will break in virgins.

    ReplyDelete
  30. I love this game! Two suggestions:

    1. Let slaves keep more of their personalities without destroying their profitability (e.g. by making obedience and love separate stats, or by making fixed quirks leave non-market-value-affecting residues behind).

    2. On higher difficulties, your stash of cash appears to drain every week. This is annoying, since it prevents you from keeping cash around for special events.

    ReplyDelete
    Replies
    1. To #2, that's why it's called 'hard'... it's not referring to body parts.

      Delete
    2. 'Hard' difficulty really isn't balanced very well at the moment. FC Author included it because people wanted a harder difficulty, but he's said that he wasn't focusing on balance concerns at the time. It'll get tightened up later on once more of the planned core features are implemented, I'm sure.

      Since the upkeep cost was added to the mercenaries event, I've found that I find it 'harder', but still fun and not frustrating to start on 'Normal' with only one slave - your initial growth that way is still constrained enough to make snowballing money unlikely before you start having to make big purchases and worry about upkeep costs.

      Delete
    3. I do like the idea of separating obedience and love. This game is effectively a Stockholm Syndrome simulator when it comes to the obedience of slaves, but I feel like the universality of this in slaves as their obedience increases is a bit unrealistic. If, however, obedience and love/affection were separated, this relative break from realism would be resolved, and the possibilities for a greater variety of content as well as customization would be a further benefit.

      Delete
  31. The rules assistant doesn't set slaves to use curatives and cum diets at the same time, it just switches between them every time you activate it.

    ReplyDelete
    Replies
    1. Testing this on imperfectly healthy slaves, keeps curatives but toggles on and off the diet. Reported similar issue earlier with weight-gain diet, so looks to be a diet-related issue with the RA.

      Delete
  32. So I'm letting a slave dress herself and in the end of the week report she's wearing restrictive latex during the week she's wearing cut offs and a t-shirt. She's a sub so the latex makes sense, but I guess she's changing clothes for her off hours?

    ReplyDelete
  33. Also something I found quite funny. I have two male slaves that "like girls" that are lovers. They are my only two male slaves.

    ReplyDelete
    Replies
    1. That's in addition to men. The in-game encyclopedia explains a bit more.
      --
      AE

      Delete
  34. I've only tested this once, but if you give a girl an oophorectomy while she's on contraceptives you keep paying for the contraceptives after the surgery. If you remember to take her off of them first then you don't pay for it. Since every other girl I have is peggers right now it will take me a minute to test it out on a different slave.

    ReplyDelete
    Replies
    1. Known issue with giving an oopherectomy without sterilizing them first. Sterilizing clears contraceptives, oopherectomies (on their own) don't for some reason.

      A stranger bug I found last night was that apparently sometimes slaves can be generated already sterilized & oopherectomied, but still charge you contraceptive costs (verified with the muscular slave from the shotgun match event, thanks to the new cost breakdown screen).

      Delete
  35. Hi FC Dev. First off, thanks for adding the consensual TG option with the recruiters. Not sure if you were planning on adding that anyways or if you added 'cause I asked a few threads ago, but thanks either way.
    Second, there's still a weird interaction with gelding some slaves immediately after buying them. Gelding one of the reassignment candidates or the school trap still horrifies them, despite them wanting or at least being okay with being given full SRS.
    Third, and sorta related, if you don't give SRS to the recruited reassignment candidate immediately after buying her, and then choose to give her the surgery later, she's either "filled with horror and anger" or "struggling with feelings of confusion and loss" or she feels "the tiniest tinge of soul-crushing sadness", depending on how devoted she is. It all seems a bit inconsistent considering that originally all she wanted was the surgery.

    ReplyDelete
  36. Hi FC Dev, thank you for the great game. I've been playing it since 0.3 and I'm extremely happy how the game develops. Also I'm really impressed, that it is quite bug-free - well done!
    I'd like to ask a little whish (not sure if it has been asked before): Could you include a mouthpussy surgery option? That would either mute a slave or enable her to only make slurping sounds. The top would be to include one or two random events leading to the option to apply the option as a punishment and to have a slave being modified this way do something - e.g. trying to warn you of an attack of the daughters of liberty...

    Thank you again! lh

    ReplyDelete
    Replies
    1. You're already able to mute your slaves (and since it's removing vocal cords, slurping sounds during a blowjob would still be possible). Events for, or modified for, mute slaves would be interesting though.

      Delete
  37. So, I'm no coding whiz, but I got some odd behavior. That 'would be liberatrix' even fired off some time ago, and I eventually trained said girl up to be my bodyguard. She asked me to by her daughter today and apparently the game decided to give her daughter the same mohawk and poorly removed tattoos. I dunno if it's a bug exactly, but it seemed.... odd.

    " Ásta comes obediently before your desk from where she was resting, to be inspected and receive verbal orders. She sleeps on a bedroll, is not allowed to speak unless spoken to, is not allowed to associate freely with other slaves, and is not allowed to masturbate, and so must find sexual release in her duties. Her words are slurred and random. She must be sick. Ásta is young and fresh, only 18 or 19. She has been with you 1 week. She strongly dislikes women, preferring not to have sex with them. Her blue eyes gaze carefully below your eye level. She is Jóhanna's daughter. She was recruited into your service by her mother.
    She is wearing no clothing, and her nude body is on display. Ásta is tall and carrying a little extra weight. She is quite muscular, with ripped abs, strong shoulders, and defined lats. She is skilled at combat: she is comfortable with the use of modern firearms and edged weapons, and her hands are deadly weapons. She has a lovely narrow waist that gives her an hourglass figure. She is naked and barefoot. She's originally Icelandic; ethnically, she's white, and her skin is pale. Her hair is red and shaved into a mohawk. She seems to have had slave tattoos at one time, but has had them cheaply removed. Her face is attractive. Her lips are healthy and normal. She is unskilled at oral sex. "

    ReplyDelete
    Replies
    1. That actually seems pretty logical to me. Perhaps she became a liberatrix after her daughter was sold/captured into slavery?

      Delete
    2. The game remembers each slave's initial generated stats when you obtain her. If any "relative" events trigger, the relative will be as close to the initial stats as possible.

      No, it's not perfect, but I think FC dev has stated that it won't get refined for a while because it's functional enough as is for now.

      Delete
    3. Having body mods (piercings/tattoos), cosmetics (hair style, pubic hair, nails, make-up), and implants be either somewhat randomized or toned down for daughters/younger sisters would be nice. After all, they're related so natural physical attributes maybe similar, but doesn't mean they've made identical stylistic choices.

      Delete
  38. Not sure if it's practical, or even possible but how about the ability to set X outfit/body mod/cosmetics for N job in the rules assistant. Or perhaps the ability to import/export RA presets? The latter could even possibly be futureproofed by having it export the values of currently-implemented settings v, w, x as "a|b|c|end", and then when settings y and z are added, then the string would now be as "a|b|c|d|e|end"

    Though, I'm making a lot of assumptions about how Twine works, so I may just be talking out of my rear.

    ReplyDelete
  39. BUG: Amputees don't seem to be able to gain Whoring/Entertainment skill ranks, just Sexual ones.

    ReplyDelete
    Replies
    1. Gain ranks from what? Being taught, or being assigned to jobs?

      I haven't tested it this patch, but last version (0.4.9) amputees could gain whoring skills by being assigned to whore. While they kept any level of entertainment skill they had reached before amputation, assigning them to serve the public did not result in any further increases, so I'm guessing at least that part is intentional.

      Delete
    2. From jobs - I didn't think to test teaching, blah.

      I actually wouldn't mind if amputees were barred from getting Entertainment ranks (no dancing or stripping for you) and Mutes barred from getting Whoring ranks (no negotiating prices there!) but without any sort of indication it was intentional, I assumed it was bugged.

      Delete
    3. They can write down their price on a piece of paper or like use a tablet or something. Sexually.

      Delete
  40. SUGGESTION - please reconsider how gender-gated content functions. Specifically, I would recommend opening access to all slave schools regardless of what the player chose when starting the game, but instead modify the slave prices to account for "scarcity" of a particular type of slave.

    My personal stance is that gated content should be harder to access rather than completely excised. I understand it's more difficult to modify code than to remove it altogether, but chopping off chunks of the game may result in players who don't event know content is being removed.

    Case in point - I almost always select the "nearly all shemale" option. This has resulted in me not seeing the "pregnant volunteer slave" or the "desperately unhealthy volunteer slave" events over the course of about a dozen versions. I'd gone so long without seeing these that I had forgotten they exist until deciding to do a "regular distribution" run this patch. I would much rather have chance at which these events occur drop way down during the "shemale slaves" version. I guess this is the kind of thing that would fall under "balance" issues which may get addressed further down the road.

    The bigger problem is that, while playing the "mostly shemale" version of the game, I didn't even realize I was missing slave schools until other players referenced them in last patch's comments. I would much prefer if all schools were available in every playthrough for the game, but at price increases to reflect the relative "scarcity" of the specific type of slave they cater to providing. As you've mentioned slave prices are another of those back-burner "balance" issues, I can see the reasoning behind simply cutting off access, but making all schools accessible for now would increase their visibility and therefore playtesting/bug reporting.

    On top of this, unlike random events, slave schools are specifically hidden behind both rep and their own links. A player who does not wish to see the kinds of slaves these schools provide may simply choose not to go to the schools' pages, while a player who wants a MAJORITY but not ALL of the slaves to conform to the world standard would have easier access to the "other side of the fence" content without having to restart the whole game (since there's no way to alter the game world's settings after starting) or repeatedly refresh the randomly generated slaves hoping for a specific result.

    ReplyDelete
    Replies
    1. I know that I would personally prefer the availability of all types of slaves, with the settings set at the start of the game applying only to slaves acquired from the general purchasing options (that is, excluding the slave schools) and from nonrandom events, leaving random events for acquiring slaves that do not match the chosen setting available as possibilities.

      Delete
    2. The flip side to this suggestion is that there are still those of us who don't want shemale content present at all - one point of gating off content is so that users who want nothing to do with it don't have to deal with it.

      Delete
    3. There was some good discussion here, but it was demailed by low value denigration of others' preferences. I have removed the offending comment, and will remove any low value comments that denigrate anyone's sexual preferences. How anyone can insult others' kinks here of all places without spontaneously combusting due to sheer lack of self awareness is beyond me. I have also pruned the ensuing troll-feeding. Do not feed the trolls. They may have the right to say such things but I have the right to delete them; this is my blog, here.

      I will do my best to suppress that sort of valueless tripe more quickly in the future.

      Delete
    4. Sorry for starting the mess. My main point was that maybe slave schools shouldn't be excluded with the game start toggles because they're already behind rep and their own links.

      Delete
  41. BUG - Slaves in the collection facility still show up in the end of week feed, unlike slaves in anything else.

    ReplyDelete
    Replies
    1. BUG - After buying only the sissy slut from the mismatched pair event, she has the option to "Abuse rival with her". This causes a host of errors.

      Delete
  42. "Anna finds little sexual release in her duties, and obeys the masturbation restriction to avoid being punished. The mortification of the flesh she endures from wearing her sackcloth habit slowly and painfully purifies her mind of any but devoted thoughts. It's also unhealthy. Her heavy workouts focus on lifting, but with natural testosterone and artifical female hormones clashing in her system, she only slowly gains muscle. Her workout successes have improved her health. She wants to be a good slave girl, so she's a little unhappy that she isn't getting hormones to make her look more feminine. Being pumped full of A-HGH isn't healthy. Her breasts grow gradually. Her health recovers with rest.
    Anna's obedience degrades slightly; her obedience dropped this week."

    She's on basic female hormones. Also, "artifical".

    ReplyDelete
  43. Milking is way overnerfed. I get you wanted to make it more difficult but making pliant milk slaves was my favorite part of the game.

    ReplyDelete
  44. Bug Report:
    I've got two slaves - one whoring, and one set to subordinate sex slave (Lan). The weekly summary displays this:

    Lan has rights to Lan's body this week. Lan doesn't have any special desires, so she simply uses Lan for comfort and convenience. Lan washes her superior's asian body thoroughly and uses her own asian body to warm Lan's bed at night. Lan enjoys the ease and companionship. Lan's health improves with Lan to serve her and help with some of her harder duties. Lan is further habituated to subservience by Lan.

    She also gets the health and obedience/devotion benefits, so it's not just a text issue..

    ReplyDelete
    Replies
    1. Figured out what caused this - when moving a slave to a position as a subordinate sex slave, you have a option to choose who to have her service. Hitting enter instead of selecting a different slave defaults to servicing themselves.

      Delete
  45. Bug: One week I get invited the the slave hunt, the next it doesn't fire (I think a different random event, like a slave coming in to ask to fuck me fired instead).

    ReplyDelete
  46. Might 'Paid Denbts' be a good nickname for a Greek slave?

    ReplyDelete
  47. Before I forget this idea, how about ear-tags and animal tail buttplugs.

    ReplyDelete
    Replies
    1. pls more pet girls and maybe best. before diving into the minutiae of managing dickgirls for the vocal hermfans.

      Delete
    2. Yes please, and also piss.

      Ideas for events from existing fetishes:

      Humiliate slave in front of slave friends or rivals
      Humiliate slave in front of free friends or rivals
      Humiliate slave in front of friends or rivals from her schooldays'
      Geld slave with friend or rival

      Delete
  48. Not sure exactly what borked it, but I no longer have the option to rename slaves. Got some raw $slave_name from an event, and that seems to have broken it.

    ReplyDelete
  49. Why do things such as dildos remove virginity? Like when training the hates anal quirk, it makes them no longer an anal virgin.

    ReplyDelete
  50. FCdev, just wanted to say thanks - I'm really enjoying this game, it's made me want to build my own. I'm even enjoying the additions this patch, and dickgirls/cum milking etc. aren't generally my cup of tea.

    ReplyDelete
  51. Typo in the weekly report for prestigious slaves extra t in reputation "Merely owning such a prestigious slave helps your reptutation."

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  52. So you can get the event for a slave to beg you to impregnate her to fire when she's barren. At least you can't knock her up with it, but yeah. I'm pretty sure she knows that I took out her reproductive organs. And was actually happy with it.

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    1. Not that I don't love the event I really do. Although I didn't see it for the longest time because I was always keeping my girls preggers. I figured after 5 kids the 40 year olds maybe couldn't do it anymore so I'm phasing them out.

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    2. I didn't even know there was an event where a slave asked to be impregnated. I know there's RE Night Visit where they ask to be fucked, but I've never seen an explicitly impregnation one. Does it only fire if you leave slaves fertile and off of contraceptives? Because that may have blocked it for me.

      A somewhat-related tangent: Enslaving the rival oligarch in an XX-only game, then choosing 'let the public impregnate her' doesn't actually result in her being pregnant afterwards, unless there's some random factor involved.

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  53. Is there a bonus in the brothel or the reputation increasing building I never make for having majority prestigious slaves? If not there should be or like an event about that. Like you have an all princess brothel. Not that I use my princesses for whores. They increase my rep by being my sex slaves. I more or less play the game to fund my princess harem.

    Can there be a new body guard event or an expansion on the existing one where it's a tournament and if your BG wins they become a prestigious BG?

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  54. "As you pound her her breasts, sore from lactation, give her quite a bit of discomfort."

    From the hugely pregnant event choosing to stick it in her pooper. Some missing punctuation I feel.

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  55. custom slaves are free. you get them even if you dont have the money for em

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  56. A few things:
    I think the reputation system is somehow broken, even though I have 4 Prestigious (for 10000 each) slaves (1 of those is also Branded and Whoring) and I have my rival enslaved, who is Extremely prestigious, I'm stuck at "Renown | known" (you also may rename Renown to Reputation, since that's a bit confusing), even though I got reputation for them since a lot of turns, my reputation even went down and now I don't have access to any of the slave-schools.
    Also, since I defeated my rival first and got a bodyguard afterwards, the bodyguard event doesn't seem to show up.

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    1. Ah, I just noticed I get the "The efforts of your slaves are outweighed by the natural fading of reputation." message, maybe my reputation is also the reason for the bodyguard event not showing up, but still, with this amount of prestigious slaves, my reputation should at least go up a little bit (I'm not even counting all the prestigious events that also occured (like the opera event etc.)), I'm playing on default difficulty btw..

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    2. Another thing:
      Female hormones don't seem to have much effect, other than reducing muscle/penis/ball size, it probably should also make them more female (I'm sorry, if they already do this, but I never seen it happening, other than rarely increasing the breast size a little bit).
      Same for male hormones, which also mainly seem to have negative effects, if at all.

      It would be cool to have the option to show the amount of hormones in their systems via the "Description Options" or something like that, that could be default off (hidden) of course.

      Also an automatic stop at a higher hormone "stage" would be cool and maybe a maximum. (the more hormones in their system, the more frequently the increase/decrease events should occur, except, if they are balanced)

      Not quite sure how hormones are balanced, but reducing them should also probably be an option (keyword progesterone).

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    3. I forgot, my bodyguard also helps with my reputation as well of course.
      So basically I have 7 dark green reputation gains per week, but that doesn't seem to be enough at week 132.

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    4. I noticed back in 0.4.09 that it took a LONG time to move reputation 'levels'. I think it might be possible that those dark green reputation notes in the summary are not taken into account by the 'The efforts of your slaves are outweighed by the natural fading of reputation.' calculation. The only thing that effects that are the slaves you have actually serving the publick...

      Maybe...

      Or it's broken:P

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    5. BUG/CONTEXT - Muting slaves does not remove (or alter) the 'she is allowed to ask questions/is not allowed to speak without being spoken to' line in the slave info screen. It is entirely possible to have a mute slave that is allowed to ask questions at any time.

      CONTEXT - RE Posh Mother Daughter can generate 'early 30s' mothers, but in the main slave listing they are always listed as 'late 30s'.

      CONTEXT - Should Muted slaves be eligible for RE Masterful Whore? Because as of v0.4.10 it can fire for them.

      DISPLAY/CONTEXT - The way dicks & balls are displayed in the main slave listing seems wonky. A slave has 'big balls' if their balls are either the maximum size, or the size one below ('huge in a dangling scrotum' or 'big in a well-filled scrotum') respectively. Meanwhile, 'huge dick' only shows up if they have the largest dick size ('gigantic and uncomfortable sexually') - 'huge dick & balls' only shows if BOTH are at the maximum size (if you have a 'large, source of pride' dick and big balls, for example, the main listing will only show 'big balls'). Basically, the largest size dick shows a descriptor for the size one down, the second-largest dick size gets no descriptor, the top two ball sizes use the same descriptor, and it's messing with the combination dick-and-balls main listing descriptors - I think.

      TYPO - Description for steel collars reads "She is wearing AN tight steel collar whose restricting metal touch she cannot escape." (capitalization mine) 'An' should be 'a'.

      TYPO - In the slave info screen, "She is master of entertainment." should be "She is a master of entertainment."

      MECHANICS - I'm having trouble nailing down exactly how the 'breast stretching after ading implants' effect works. From experience, in general adding implants equal to or smaller than the 'natural' breast size doesn't cause additional stretching (example: 600cc breasts + 600cc implants = 1200cc total, no additional strtching), but 800cc implants in 800cc boobs results in 200cc additional stretching (final size of 1800cc) so there has to be something else going on there other than a simple size comparison.

      MECHANICS - Is it possible to maintain the largest dick/ball sizes (stave off the spontaneous shrivelling) without constant penis injections while still keeping facial beauty? I think putting a slave on male hormones keeps junk from shrinking, but even the non-excessive level of hormones will trigger the face to go all masculine. Might be nice if the basic levels of hormone 'maintain' appearance but maybe don't cause additional changes, then the excessive levels are what cause breast/butt/dick/ball/face growth/shrinkage/etc?

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    6. Also, some quick thoughts about milk production; I don't think the problem is necessarily in how much they made before, it was roughly on par with a good whore in general. The problem was that you could buy 3,000cc racks and immediately have them producing gallons of milk with a $300 investment. Cutting total milk income doesn't address that - 3,000cc cows still start out giving maxed-out income, just less of it (and it makes your random cow off the street starting with a B-cup a money sink to start up).

      I'm pretty sure milk doesn' act like a tap in real life, so why should it here? Have a proposal: When a cow is first set to be milked, they produce milk as if they had tiny (200cc?) tits at first (regardless of their actual boobage). Each consecutive week they're milked, the amount they produce goes up (250cc week 2, 300cc week 3, etc etc) until their production exceeds their boob size, and THEN the implants start causing swelling. So you can buy an 800cc cow from the market and set her milking, but she won't actually reach 800cc production until she's been milked for a dozen weeks, and after that she'll start gaining breast size as her production has caught up with her capacity.

      This would make those huge boobslaves from the boob school less of a huge initial bump in income, but it would mean that milk income would be a smooth, easily-balanced progression from week to week. Milk's worth (by liter) could be easily compared to a whore's income and balanced at around the same level since you know a cow being milked for X weeks should be making at most Y milk.

      And as a personal thing, I'd love it if milk implants either had a cap on how big they grew boobs, or only actually caused boob growth while doing milk jobs/in the dairy. I used to keep the odd milk-implanted slave in the brothel for johns with that particular kink, but the infinite(?) boob growth they cause now makes that not really an option anymore.

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    7. I like Ryllynyth's suggestion regarding milk production going up as time goes on. I believe that the milking should be able to provide an income comparable to whoring. And it would not be un-realistic to me to actually have it produce more money for less product, due to the fact that human breast milk is not exactly a common commodity.

      Just my two cents.

      Also, I completely understand wanting challenges in your h-games. It makes no sense to just give the player everything without having to make them work it. But balance is also one of the hardest things to get right. A game loses all of it's 'fun' if the frustration factor goes too high, when you can't achieve your goal because of being limited by the game. It's like those games by illusion and other h-game creators....where I felt I could never get to the 'fun' because I had to continually grind to get the girl to like me. It's a great thing that you have so many people willing to comment and give feedback, because it helps with balance.

      Again, just my two cents.

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    8. I can see the argument for milk production to pay more than whoring in the long run, and I don't even necessarily think it's a bad thing. If you assume a 50cc bump in breast size per week (and I only use that number because it's what milk implants do now, whatever numbers we end up with are up to FC Author and how he wants to balance things) it would take 48 weeks for a 600cc slave to swell up to the 3,000cc slave you can buy from a slave school.

      If 3,000cc ends up producing ridiculous amounts of milk, well, you invested nearly a year in getting there. And if making that much more than a whore is still considered a problem, I could see additional upkeep costs or other money sicks to represent the care a cow would need if her tits were bigger than her head.

      From experimenting last night, it looks like 8,000cc is the upper limit for breast size (at least, the cow in the cheating start is capped there and gets no more from being milked), so just off the top of my head I'd probably figure up what your whore off the street made, versus what a maximally-skilled fairly well-modified whore makes per week; your basic 200cc unskilled girl slapped with milk implants and strapped down should make -at least- half of what the beginner whore makes. Then decide on a breast size that should be equivalent to the modded-out whore, then you can work out the value of milk from that, with a truly huge, long-term cow making 2-4 times what a whore does (subject to FC Author's balance decisions).

      I also think making milk worth a static amount regardless of the cow's devotion would be the way to go, because part of the problem is that new cows generally make small amount of milk on top of the milk being worth less because they're Fearful (or whatever), while the longer-term cows that have larger boobs get big bumps from being Devoted, further increasing the gap in income. If the only variable was how much milk was being made, and not how valuable it was on top, it would be easier to balance.

      (And I could go back to lobotomized cows, but that's just a side bonus...)

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  57. An amputee still wears shoes: She resents being forced to wear painfully high heels.
    --
    AE

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  58. The auto-doc being told to put in implants at will doesn't seem to stop putting in for boobs; I know at least one slave kept getting more implants even after N cups. At butts they stop around ridiculous. Could I get something that makes them stop once a person has "huge T&A"?

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  59. Has the equip yourself/yourself and drones been changed? When it came time for me to choose whether or not I should equip myself, I only had the option to equip myself, or forget it. I thought there used to be an option for equipping drones as well. And At the time I had plenty of cash (almost $20,000).

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    1. Odd. I'm pretty sure I had the arm drones option last time I ran through it. Did you forget to upgrade your Arcology with Drones before the event? That's the only normal way you should not have the option to arm drones when you have enough cash. You should double check just to be sure you've hit a funky bug and were not the victim of human error.

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  60. Could work if they rewrite "hates women" to be about disliking women as people. You can still be attracted to somebody you hate. Could make for some interesting events.

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  61. The racial nickname event still refers to middle easterners as arab rather than middle eastern.

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  62. In case, as to upload of slaves, could they be sent with linked events texts ?

    Given that for now, it seem the amount of "story" ones is rater minimal..

    This or sending text as to had more of these events (series).

    By now, at turn 398, it has been months since last story event, and so, the game is becoming quite repeat over the same topics over and over (say 13 of them ?).

    In any case, it is a good game, who still would require quite come story/RP content added.

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  63. Yo, FCdev. When you put a slave in the collection facility, the summary of her week still shows up normally at the end of each week.

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