Friday, October 2, 2015

ALPHA v. 0.2.10


This is a maintenance update: the only significant addition is facial beauty, which is rather plain-Jane for now. The upgrades, genitalia, and new events added in 0.2.09, 0.2.08 and 0.2.07 respectively introduced many new bugs which this update seeks to address. Thanks to all playtesters who reported them.

Numerous content oversights are also being addressed. For example, it was pointed out that nudity ought to appeal to properly broken humiliation fetishists, and now it does.

Download: MegaSaves are not compatible between versions.
Tip jar: Patreon.

0.2.10 Patch Notes:
  • Facial beauty, which can be affected by all hormone-related things, and by surgery.
  • Several UI changes, including a new arcology management option in the sidebar so that the player does not have to wait until the end of week passages to buy upgrades.
  • Many small additions to content to fix oversights.
  • Numerous bugfixes.

28 comments:

  1. Do you think at some point you might add the option for custom clothing? If not, you should totally add a french-maid outfit that increases the quality of being a servant. Just a thought, keep it up man love it so far.

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  2. Is [no name] an intended name for a slave? If it is all is well, just started with one named like that and was checking.

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    1. Also noticed some slaves start or join with the submissive sex option enabled but I can only select restrictive, sapphic, or permissive as options..

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    2. [no name] is one of the custom slaves that was submitted, it's intended.

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    3. I restarted 6 times in the normal start but gave up because I kept getting [no name] as well.

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  3. There seems to be an error preventing me from amputating slaves. Dut i can amputate slaves in the events that allow it.

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    1. Seconding this.

      I can post the error if you want.

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    2. No, it's easily replicated. I've got it.

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  4. Haven't tried this out yet, but does this mean if I give a girl facial surgery she'll stop being all mopey about not getting hormones? I want my massive-dicked, bisexual bodyguard to be proud of her virility, not want to ruin it!

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    Replies
    1. Get her to devoted, and she will be proud of whatever you make her.

      Delete
    2. Try making her a buttslut (anal fetish) through the 'smart' piercing option. It's really pretty amazing how much whining stops once they start enjoying it up the butt!

      I've learned so much from this game.

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    3. IIRC she still isn't proud of it though, she just accepts your decision not to to give her any

      Delete
  5. Hi man, nice game, found a bug in slave name for the "bedtime guard" event a $activeSlave.slaveName one.

    I really like this game, just found it today and I have already played 3 hours, good work~

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    Replies
    1. Thanks, and that's an annoyingly persistent bug.

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  6. Are shemales supposed to be able to get the pregnancy fetish...? It's kinda useless on them.

    Also, I just noticed "explore her sexuality" isn't too compatible with amputees:
    "You make her change into bondage gear that blinds her, forces her arms behind her back [..] you instruct her to follow you around as you go about your day [...] she continues to follow you around"

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    Replies
    1. Well, you can still carry out the surgery on shemales to make them full women. I would say it fits very well, especially if the male -> shemale step was volontary (since it might be part of wanting to become female and have children).

      That said, it is a bit odd mechanically, I'll definately agree there.

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  7. 'RE loose buttslut' is firing for bisexuals and nymphos, but not buttsluts.

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  8. Noticed that I have played this 3 days (and part of nights) mostly just for the weight gain-content included in the game. Absolutely enjoying everything else too, naturally, though the varying weight of slaves does it for me. My sincere thanks and best wishes.

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  9. Hey, just thought I'd share an issue I had in the previous version. Had the mother and daughter enslavement event and both were named "Liliana" I think it was. Probably the same thing can happen to the twins. No big deal, just confusing. Another thing, if you have the almost always male slaves option turned on, in the previously mentioned mother daughter event, they can both be male which is just a bit weird to call them, since they aren't slaves at first if I recall correctly.

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    Replies
    1. Near 1.0 there will be a total review of the XX/XY content ratio options that should catch most of this.

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  10. Is there any plans for ball enhancement surgery? It could just be cosmetic, and open up a variety of nicknames (Tanuki comes to mind first).

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    Replies
    1. Sure, why not? It'll wait for a big update with other stat changes so it doesn't break all the other ball content.

      Delete
  11. I have a slave with 'Sex master. Skilled entertainer.' - I can set PA to teach her skills, but then the weekly report indicates I can't.
    For slaves with 'Sex master. Expert entertainer.', the PA properly doesn't allow teaching.

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    1. Starting from an amputee slave (from the thieving whore event), first I used a corset on her, then after she was shaped, used surgery on her to remove ribs:

      "She's desperately stiff and sore and walks gingerly. It takes a good while for her to figure out what has happened, but eventually her careful fingers discern that the cause of her extremely narrow waist is that her ribcage has been shortened."

      Walking and fingers are for good girls, dear.

      Delete
  12. Regarding the persistant bodyguard bedtime bug: it looks like it's happening because the start of 'RE bodyguard bedtime' isn't setting the bodyguard's details to $activeslave, it's setting it to $bodyguard - but the text of the event is checking for $activeslave.

    Also you should probably add 'if ($slaves[$i].assignment is "guard you")' to the 'RE bodyguard bedtime' event trigger in 'Random Event', because I think that the bodyguard ID is currently not changed when someone stops being a bodyguard, only when someone new becomes the bodyguard.

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    Replies
    1. I've come at it from a different angle: ending the turn now autorefreshes the position stats, and that event checks based on that.

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