This is another broad update without a specific focus, combining contributions from many different people. I'll spotlight one area, though, since it's something that's gotten a fair amount of well-merited criticism lately: future society progression. All society models are not created equal in terms of ease of progression. To help ease that, and add more interesting choices to the game, this update makes societies progress faster the fewer societies have been chosen. In the early game, when only a single model has been selected, it's a major boost to that single goal. Later, when four or five models are active, things are more sluggish, but by then the player should have the resources to overcome that. Additionally, Shops can now be upgraded into future society specific versions, adding some flavor and helping advancement. Finally, PC reputation now impacts future society progress directly, providing an incentive to raise reputation in the early game.
There are many contributors doing great work on GitHub, and it would be invidious to single anyone out without making it clear that everyone's doing great work and no special status is being conferred. But FreeCitiesBandit deserves recognition for providing no less than 11 new events included in this update. Fine work.
Saves from previous versions are incompatible, but 0.6+ saves are eligible for New Game Plus. The vector artpack has received a minor expansion with version 0.10.3.
Latest version save compatible
Artpacks please download and use the latest .html above
0.10.3.5 fixes
- Reactivated an acquisition event involving a MILF tourist.
- Self-neglecting slaves are now satisfied by working as a servant, a fucktoy, as the Milkmaid, or as the Spa Attendant
- Dominant slaves are now satisfied by working as the Stewardess.
- Anal fucktoy duty now satisfies anal addicts; if the PC has a penis, vaginal fucktoy duty satisfies Breeders and oral fucktoy duty satisfies Cum Addicts.
- Collective mental effects now require a small minimum number of slaves (four).
- Improved handling of Emotional Slut status.
- Fixed several Schoolroom release issues.
- Numerous minor UI and event fixes.
- Revised the botched summary stats toggle.
- Raised the minimum reputation necessary to lose reputation by not entertaining.
- Nulls will no longer rub their nonexistent clits.
- Male hormones will no longer improperly androgynize masculine faces.
- Addressed a fetish balance issue that produced unreasonable paraphilia descriptions.
- Numerous other minor UI and event fixes.
- The RA will no longer attempt to correct blindness with glasses.
- Prestige events will now increment prestige rather than resetting it.
- Event resolution fixes.
- Addressed several bugs with prostate implant placement.
- Fixed the abortion passage.
- Activated rude names for the PC during new slave introductions, by pregAnon.
- Minor layout tweaks.
- Restored display of the facility assignment scenes.
- Fixes to the contributed future society events.
0.10.3 changelog
fcpmanon's overhaul
- Heavily revised the weekly report for code efficiency and to better support slaves choosing their own assignments.
- Fixed and revised the Rules Assistant import and export features and addressed unintended Rules Assistant behaviors.
- Suppressed most Future Society notifications in slaves' weekly reports when reputation is capped to reduce clutter.
- Greatly increased Head Girl training efficiency when traits that enhance training are present.
- Hundreds of bugfixes.
pregAnon's contributions
- Added two new gag options and improved gag interactions with slave speech.
- Precum descriptions for the new prostate implant.
- New makeup colors.
- Random events with citizens for Pastoralism, Physical Idealism, Transformation Fetishism, Body Purism, Maturity Preferentialism, and Youth Preferentialism.
- Individual event for slaves wearing a servant outfit.
- Two individual events for slaves with a significant age difference with the PC.
- Random event featuring a mutinous mercenary.
- Random event involving requests to rent out the whole Brothel for a special event.
New events by FreeCitiesDev
- Random event in which a slave with a working dick takes advantage of universal rules that don't require consent from other slaves.
- Individual event for slaves with large breasts (a groundbreaking addition to the game).
- Individual event for slaves wearing modest clothing who'd like to show a little more skin for a day.
- Added Aztec Revivalism, by megas4o.
- Added 20 new varieties of Shops to the Promenade, one for each existing future society model; these provide societal advancement and have small associated miniscenes.
- PC reputation will now directly affect future society progress, with low reputation actively suppressing acceptance and perfect reputation making it very fast.
- The number of future society models active will now affect acceptance, with a single active model accepted quickly and more models slowing progress.
- Surplus future society progress will now overflow into external influence from several sources which would not previously participate there.
- Added vector art for chastity belts and limp dicks, by Mauve.
- Enabled bulk slave purchases, by DrNoOne.
- Added a slow-release drug implant for prostates that helps facilitate cum production, with mechanics, rules, and facility behaviors similar to lactation implants.
- Deactivated preventatives' application, effects, and costs in all facilities, as the facilities are modeled as applying these drugs automatically.
- Partially updated the encyclopedia.
- Placed FC under the GNU General Public License, a permissive open-source license that essentially makes FC's existing status official.
- Many other minor fixes and tweaks contributed via GitHub.
- Bugfixes.