This is an unusual update in terms of content. Without getting into too much detail about my workflow, it got to the point where I had enough bugfixes to support another hotfix to 0.7.5, enough stable content to justify an update, and enough time to push one. This update adds absolutely nothing in terms of events or interactions: it adds varying vaginal wetness, foreskins, and new tattoos; and fixes bugs.
Wetness and foreskins are good examples of where I'm planning to take future stats. With the obvious exception of circumcision, which is included, neither of these things can be affected directly. They develop from secondary effects of the player's decisions. The hidden anal area stat added several updates ago was the first of these, and I like the effect they're having on the game. Slaves shouldn't feel like a series of switches that can be flicked into the player's desired combination of positions.
Download: Dropbox, Mega. Saves from previous versions are incompatible, but 0.7+ saves are eligible for New Game Plus. Latest hotfix is 0.7.6.2 (1230 PST July 1), completely save compatible. Fixes include:
- Grope revisions from CornCobMan
- Vaginal wetness display issue
- Vaginal wetness and vaginal piercing variable conflict
- Arcology naming event error message
- Typos
Genital updates
- Added a vaginal wetness stat. This has a minor effect on performance at sexual assignments.
- XX slaves will usually be generated with normal vaginal wetness, though older or sexually frigid girls may not be.
- XX hormones can increase vaginal wetness for slaves with ovaries, while XY hormones can decrease it for all slaves.
- Added foreskins. These are mechanically similar to the anal area stat added in 0000 in that they can change naturally and be altered, but have very minor gameplay effects.
- Foreskins are generated quasi-randomly for now; cultural variation may be added in the future.
- Slaves can now be circumcised using the Remote Surgery.
- Penises grown in the organ farm will always feature foreskins, since they are grown from DNA.
- Foreskins will lag behind penis size changes, though they will naturally stretch or atrophy to catch up; this will happen more rapidly if the slave can get hard and has the sex drive to do so regularly.
- Having an undersized foreskin will make achieving erection uncomfortable, reducing sex drive slightly for slaves that can do so.
- Most existing careers now offer a minor bonus of some kind, which will be called out in a slave's individual menu.
- Responsible and educated careers tend to offer a small bonus to performance in one of the leadership roles.
- Entertaining careers slightly improve attractiveness; this bonus can also be obtained through time and perfected skills.
- Sexual careers slightly improve sexual performance; this bonus can also be obtained through many sexual encounters.
- Menial careers offer a small weekly Devotion bonus for slaves that do not hate the PC.
- Unpleasant careers offer a small weekly Trust bonus for slaves that are not terrified of the PC.
- Slaves who have been enslaved for a long time will always get a small weekly Devotion bonus.
- These bonuses impact slave valuation, and are called out during slave appraisals.
- Renamed various tattoos for clarity and concision, and cleaned up the tattoo UI.
- Due to the renaming, using NGP will now zero out tattoos.
- Revised many tattoo descriptions and created a new Counting option that tattoos tiny symbols on the slave to reflect her sexual history.
- Added back tattoos.
Other updates
- Bugfixes, including a very large number of fixed typos.